(AsiaGameHub) - The firm has been granted approval to offer multi-state online poker services in Michigan, Pennsylvania, and New Jersey. United States – The Michigan Gaming Control Board (MGCB) has announced that FanDuel is now authorized to provide multi-state online poker in Michigan, Pennsylvania, and New Jersey starting today (April 1). The operator’s new poker platform will leverage Flutter’s PokerStars brand in Michigan, with MotorCity Casino serving as its operational partner. The regulator stated: “Following a comprehensive review, the MGCB determined that FanDuel meets all Michigan regulatory requirements to operate multi-state internet poker.” It added that the operator’s approval reinforces the MGCB’s commitment to enabling legal, regulated gaming opportunities while upholding responsible gaming practices and ensuring the industry’s integrity. MGCB executive director Henry Williams said: “FanDuel is a well-established operator in Michigan’s gaming market. Michigan players can have confidence in the integrity of the games they play, backed by the same rigorous oversight the MGCB applies across all licensed gaming activities.” Michigan joined the Multi-State Internet Gaming Agreement (MSIGA) in 2022. The other states in the agreement are Delaware, Nevada, New Jersey, Pennsylvania, and West Virginia. Before joining MSIGA, Michigan poker players could only play online against other players within the state. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
Digicode Unveils DigerPAM: A Next-Generation Player Account Management System for iGaming Operators
(AsiaGameHub) - Global software firm Digicode has unveiled DigerPAM, an enterprise-grade Player Account Management (PAM) system designed to act as the operational foundation for modern iGaming operators. DigerPAM brings together core account functions, CRM, compliance tools, promotional features, analytics, and growth workflows into a single scalable platform, enabling operators to manage players and brands with transparency, control, and enhanced performance. A platform crafted for operational excellence and market-ready compliance DigerPAM is tailored for operators navigating complex regulatory landscapes and multi-brand strategies. The system consolidates every player touchpoint—from acquisition and registration to lifecycle engagement and retention—within a single intelligent framework. Key capabilities include: Unified operational hub: Effortlessly manage player profiles, wallets, CRM, bonus engines, content, compliance processes, and reporting all from one system. End-to-end lifecycle management: Track and engage players from their first interaction to lifetime value using real-time behavioural insights and segmentation tools. Integrated compliance and reporting: Optional KYC/identity verification, responsible gaming resources, immutable tax logs, and regulatory reporting support across various jurisdictions. Modular, scalable architecture: Cloud-agnostic microservices customized for high traffic volumes, multi-currency operations, and rapid onboarding of new service providers. Optional suite integrations: Native compatibility with the DiGER suite—including DigerRGS, DigerPay, DigerClick, and DigerCompanion—to expand the platform’s capabilities. A solution tailored to the realities of modern iGaming As industry demands evolve rapidly, DigerPAM is built to support both standalone operations and complex brand ecosystems. Operators gain deep visibility into player behaviour, campaign performance, compliance readiness, and business KPIs—all without relying on disjointed legacy tools. “Today’s operators need a unified engine that doesn’t just manage accounts but drives growth with operational intelligence and compliance at its core,” said Max Maslii, Global CEO at Digicode. “DigerPAM surfaces actionable insights across the player lifecycle and eliminates fragmentation, helping brands scale with confidence.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
How Midnite and WST Leveraged an April Fool’s Stunt to Elevate Snooker Fan Engagement
(AsiaGameHub) - Betting brand ignites discussion with a humorous "signature neon green cue ball" prank before amplifying fan-centric activities at the World Snooker Championship Midnite and World Snooker Tour (WST) collaborated to create a campaign-driven moment for snooker, employing an April Fool's prank to generate buzz leading up to the 2026 Halo World Snooker Championship, before shifting focus to a more extensive fan engagement program in Sheffield. Earlier this week, WST and Midnite declared that the sport's iconic white cue ball would be substituted with a signature Midnite neon green version – a tribute to Midnite's brand identity as the event's official UK betting and casino partner. The announcement quickly gained momentum with fans, igniting discussions on social media and drawing responses from players, before it was revealed to be an April Fool's jest. Although the ball will stay the same, the prank is a component of a wider Midnite strategy to animate its brand during the tournament without compromising the sport's integrity. Andrew Mook, Head of Brand Marketing at Midnite, stated the goal was to "stimulate conversation and highlight all the activity surrounding the tournament," noting that the public response showed "the immense passion of snooker fans". From prank to prolonged engagement Instead of interfering with the game, Midnite's campaign aims to enhance the fan experience away from the table – transforming interest into active involvement throughout the 17-day championship. A key element is the revival of the Midnite Lounge, a physical fan engagement area in Sheffield operating for the duration of the event. Expanding on its introduction at the 2026 Masters, the venue will feature exhibition matches, amateur contests with local snooker clubs, and complimentary play sessions, in addition to appearances by current and past professional players. The brand is also reintroducing its “Midnite Maximum” promotion – a giveaway initiative that previously granted £25,000 to a fan after a maximum break. This year, the potential prize has been increased to up to £100,000, enlarging the concept to sustain engagement throughout the tournament. Collectively, these efforts represent a broader trend in sports marketing, where brands are concentrating more on developing interactive experiences instead of depending only on conventional sponsorship exposure. Harmonizing tradition with brand development For WST, the initiative shows how commercial alliances can boost engagement while honoring the customs of a traditional sport. World No.2 Kyren Wilson affirmed this equilibrium, stating that “snooker should not abandon the traditions it was founded on,” while supporting projects that provide fans “additional ways to participate and enjoy the event outside of the matches”. WST Chief Commercial Officer Peter Wright further commented that Midnite's activations would “enhance the experience for spectators at the Crucible,” emphasizing how interactive elements like amateur tournaments and exhibition games help widen the sport's appeal. A blueprint for contemporary sponsorship The campaign serves as a prime illustration of how brands can leverage cultural events – even lighthearted ones – to capture attention, then channel that interest into more meaningful interaction. By combining a wide-reaching, low-risk stunt with physical activations and recurring promotions like Midnite Maximum, Midnite and WST have established a multifaceted strategy that merges brand awareness, fan participation, and rewards. As major sports events vie for viewer interest, this kind of integrated activation model – merging socially-driven creativity with tangible experiences – is growing more essential in the sponsorship handbook. For Midnite, the underlying principle is evident: the essence of the game is preserved, but the manner in which fans connect with it is being transformed. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
Gibraltar grants license to first prediction markets operator in a potentially controversial move
(AsiaGameHub) - The Gibraltar prediction market licence emerges as other European regulators consider prohibiting such platforms. Gibraltar.- The government of Gibraltar has announced the issuance of a licence to a prediction markets operator, positioning itself as one of the few European jurisdictions to regulate this type of platform. Minister for Justice, Trade, and Industry, Nigel Feetham, shared this development in Parliament, framing it as a component of Gibraltar’s strategy to broaden its gambling and financial services offerings. “We have granted a licence to a new company operating in the ‘prediction markets’ sector, processing the application in record time following my attendance at Consensus Hong Kong last month,” he stated, referring to CoinDesk’s annual conference focused on crypto, blockchain, and Web3. While the government did not initially reveal the operator's name, Predict Street Ltd is now listed on Gibraltar’s register of licensed betting intermediaries. The company advertises itself as the “Official Prediction Market Partner of the FIFA World Cup 2026” and is currently allowing users to sign up for early access by providing their personal information. Abu Dhabi-based blockchain provider ADI Chain is reportedly supplying the platform's technology. Gibraltar's lawmakers have been assessing methods to safeguard the territory's finances in anticipation of the anticipated impact on the igaming sector from the increased UK Remote Gaming Tax, which takes effect today. Feetham directly linked this to his address in Parliament, explaining that the licence for a prediction markets platform was intended to compensate for potential losses from the rise in gambling duty while simultaneously reinforcing Gibraltar’s local economy. “We are working relentlessly to protect Gibraltar’s economic interests,” he affirmed. However, the decision to license a prediction platform in Gibraltar could lead to controversy with other European nations. Prediction markets, which enable users to wager on the outcomes of real-world events, have seen a surge in popularity as both speculative instruments and engagement tools. Globally, they have faced debate regarding their classification as either gambling or financial services. Numerous EU countries, including Germany, The Netherlands, Romania, France, and Portugal, have explicitly banned certain platforms, such as Polymarket. Concurrently, the British Gambling Commission has taken the stance that prediction markets would be considered gambling under UK legislation, thus requiring a licence from the regulator. Gibraltar's action follows closely after confirmation of efforts to evaluate the potential regulation of prediction platforms in Malta, another significant hub for online gambling in Europe. Economy Minister Silvio Schembri indicated that the country was considering the establishment of a dedicated regulatory framework for the sector to address the question of whether the format should be classified as gambling or financial. He characterized the sector as having strong global momentum and considerable potential for innovation. Prediction markets have achieved their greatest traction in the US, where betting is restricted to sports and not permitted in all states. In the US, prediction markets are regulated by the Commodity Futures Trading Commission (CFTC), which categorizes them as offering “event contracts.” Nevertheless, several states have enacted or are considering legislation to ban the sector, and a bipartisan Senate bill aims to prohibit sports betting on online prediction markets at the federal level. What next for prediction markets in Gibraltar? It remains to be seen whether major players like Kalshi or Polymarket will pursue Gibraltar’s licensing opportunities for prediction markets, or if the territory’s existing igaming operators might expand into the sector. FanDuel and DraftKings have already launched prediction platforms in the US, while UK-based Matchbook announced intentions to do so last year. The primary market for Gibraltar-licensed gambling operators is Britain, and it has been suggested that the UK is less appealing for prediction platforms compared to the US and some other European countries because traditional betting operators already offer wagers on a wide variety of non-sports markets, including political events. The Gambling Commission’s recent clarification implies that it would likely pursue enforcement action if a Gibraltar-licensed operator attempted to target the UK without also obtaining a British gambling licence. Meanwhile, Gibraltar has licensed Predict Street Ltd under its existing gambling legislation, the 2005 Gambling Act, which suggests the operator's acceptance that its product is gambling rather than a financial service. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
超級瑪利歐銀河電影片尾彩蛋解析:接下來會推出哪些衍生作品?
Universal Pictures(SeaPRwire) - 才推出兩部電影,就已經揭開了一整個銀河系的冒險(還為Nintendo和Universal帶來了難以計量的可觀收益),馬里歐與路易吉肯定還會在大銀幕上繼續展開跨星球旅行與3D平台冒險。《超級瑪利歐銀河電影》在規模以及挖掘系列背景的深度上都更勝第一部(從明顯的客串《超級瑪利歐銀河》蜂蜜女王,到冷門到改自《瑪利歐&路易吉:夥伴時間》的延伸笑料),但這對水管工兄弟不斷擴增的遊戲庫,就連皮毛都還沒被挖透。這和90年代那部怪異到難以辨識、惡名昭彰的改編嘗試可說是天差地遠。以下包含劇透。儘管本片結局中,新生的不死枯骨庫巴(傑克·布萊克 飾)和他的兒子小庫巴(班尼·沙夫迪 飾)已經被關進由 Luma 看守的監獄,這一切都要歸功於馬里歐(克里斯·普瑞特 飾)、路易吉(查理·戴 飾)、碧姬公主(安雅·泰勒-喬伊 飾)、碧姬意外的妹妹羅潔塔(布麗·拉森 飾),以及 Fox McCloud(葛倫·鮑威爾 飾)最有價值的駕駛表現,從本片的片尾片段來看,很明顯蘑菇王國之外還有更多故事等待講述。事實上,考量到本片前段一個隨性的劇情揭露,就連馬里歐自己的宇宙之外,都可能還有更多故事要展開。《超級瑪利歐銀河電影》片尾片段解析在這部續集的事件結束後,馬里歐與路易吉應該有一段時間不用擔心庫巴了。 | Universal Pictures本片前段,當碧姬公主和奇諾比奧(基根-麥可·凱伊 飾)初次抵達閘道銀河(在本片設定中是星際旅行的樞紐,也是2007年原作電玩的第一個銀河),他們立刻就被 Ukiki 搶了;Ukiki 是最早在《超級瑪利歐世界2:耀西島》登場的猴子型敵人。在片尾片段中,我們看到同一隻 Ukiki 正在對另一個毫無戒心的受害者下手,偷了她的皮包後,馬上就被黛西公主擊倒。她在這段片段中沒有台詞,因此自然會引出這個角色最終會由誰飾演的問題,但我們可以很有把握地說,她將會在下一部續集正式登場。黛西最早登場於1989年Game Boy 首發作品《超級瑪利歐樂園》原作。在該作中,黛西是薩拉薩蘭王國的公主,這個和平王國最終遭到塔坦加入侵;塔坦加是出身不明的邪惡太空外星人,擁有催眠能力。塔坦加運用能力催眠黛西王國的臣民,把他們變成馬里歐要對付的敵人,企圖強迫黛西公主嫁給他(就跟另一個王國的某位庫巴大王一模一樣)。《超級瑪利歐銀河電影》大致以《超級瑪利歐銀河》的劇情做為基礎(做出了一些重大更動),因此可以合理推測,如果黛西在續集登場,故事可能會部分參考《超級瑪利歐樂園》,這代表庫巴終於可以退居幕後,由其他反派接棒。也很有可能電影會加入後續遊戲中黛西的其他人物設定,最有可能的就是她和路易吉被粉絲揣測多年的關係。但甚至在片尾片段揭曉黛西之前,本片前段就有一條微小的劇情線,最終可能對未來的瑪利歐電影、甚至未來的Nintendo改風作品至關重要。共享Nintendo多元宇宙?Fox McCloud在《超級瑪利歐銀河電影》的登場,最終可能比所有人預測的都還要重要。 | Universal Pictures當宣布來自Star Fox 系列的 Fox McCloud 將登場《超級瑪利歐銀河電影》時,粉絲都興奮不已,即便一開始大家都假設這只會是簡單的客串。幸好事實並非如此,葛倫·鮑威爾飾演的這個角色擁有完整的配角戲份,絕對是本片的亮點之一。甚至還安排了一段延長的背景故事片段,以新穎、接近動畫風的2D美術風格呈現,我們還能看到 Star Fox 團隊的其他成員——法爾科·隆巴迪、派比·海爾和史利比·奇諾比奧。但耐人尋味的部分並不是Star Fox的粉絲服務(或是滾桶翻轉的笑話):而是揭露了 Fox McCloud 來自一個完全獨立的宇宙,他在巡邏萊拉特星系時遭遇蟲洞異常,因此被拋到了馬里歐的維度。我們在片中最後一次看到 Fox 時,他正飛過蟲洞返回家鄉,但多元宇宙的存在就這麼輕鬆被證實,這一點就足以讓Nintendo粉絲陷入對衍生作品可能性的滿滿猜測。最明顯的當然就是Star Fox電影,甚至是動畫影集,表面看來完全合理——這個IP是Nintendo廣受喜愛的招牌,已經有受歡迎的好萊塢A級演員綁定這個角色,而且故事的骨架已經在他的客串登場中以淺白易懂的方式介紹完畢。甚至可以用類似 Fox 回憶片段的2D動畫風格製作。Star Fox 衍生作品借鑒太空史詩和《Voltron》這類經典動畫的視覺語言,這個點子根本就不用額外發想就足夠成立。但當然,大家忍不住會心馳神往,好奇馬里歐宇宙之外還有些什麼。會不會推出動畫版卡比冒險?《超級瑪利歐銀河電影》中皮克敏的短暫客串,會不會是改編那款成功益智遊戲的家庭友好喜劇的開端?又或者,這或許是最不可能的幻想,Nintendo會不會正在為大銀幕上的《Super Smash Bros.》跨界合作鋪路?雖然除了少數例外,官方一直努力讓各個遊戲系列保持獨立,但在大銀幕上不一定非得如此。無論Nintendo是不是在幕後打造一個相互連結的宇宙,幾乎可以肯定的是,我們在不久的將來一定會看到更多馬里歐銀河的故事。《超級瑪利歐銀河》 電影現已於戲院上映。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
伊朗駁斥川普稱其要求停火之說法(PHOTOS, VIDEOS)
(SeaPRwire) - 美國總統將於今晚稍後就中東戰爭發表講話 歡迎收看 RT 對美國-以色列對伊朗戰爭以及整個中東地區更廣泛動盪的實時報導,該地區持續受到雙方導彈和無人機襲擊的影響。 隨著對伊朗的戰爭進入第33天,週三,導彈襲擊了卡塔爾海岸附近的一艘油輪以及科威特機場,同時美國和以色列的空襲無情地轟炸了德黑蘭。與此同時,美國總統唐納德·特朗普聲稱伊朗總統希望停火,但伊朗外交部長阿巴斯·阿拉格奇(Abbas Araghchi)對此予以駁斥。阿拉格奇援引 IRIB 的話說:「伊朗沒有提出任何停火建議。據稱由伊朗提出的五點計劃是媒體的猜測。」他補充說,戰爭將繼續,直到侵略者受到懲罰並向伊朗支付全部賠償。 特朗普將於今晚稍後就伊朗戰爭發表講話,這是自衝突爆發以來他的首次黃金時段演講,因為支持率暴跌和經濟焦慮加劇了國內的政治壓力。白宮沒有透露演講的細節,但這是在特朗普聲稱伊朗曾尋求暫停敵對行動數小時後發表的,儘管他設定的條件突顯了戰爭走向的不確定性。特朗普定於晚上9點(格林威治標準時間週四0100)發表講話,這是在美國和以色列發動戰爭一個多月後,這種延遲與總統通常在重大衝突開始時發表的早期演講形成對比。 最近的民意調查顯示,特朗普的支持率跌破40%,反對率攀升至50%以上,因為選民對戰爭及其經濟影響都感到不滿。 對伊朗行動本身的支持度嚴重不足,大多數人反對這次攻勢,獨立選民也強烈反對。 以下是最新進展: • 特朗普暗示,美國正在考慮退出 NATO,因為他認為該組織對伊朗戰爭的軍事支持不力。 • 阿拉格奇表示,伊朗和美國正在進行「信息交流」,但沒有舉行任何會談。 • 據黎巴嫩衛生部稱,自3月2日以來,以色列入侵和襲擊黎巴嫩已造成至少1,318人死亡,3,935人受傷。 • 俄羅斯禁止汽油出口的禁令已生效,此前政府上週批准了一項決定,旨在在中東危機導致全球石油市場波動的情況下「穩定」國內燃料價格。 • 紅新月會表示,最近對伊朗的襲擊已造成超過115,000個民用單位受損或被毀。據報導,這些地點包括住宅、醫療、教育和救援中心,其中很大一部分位於德黑蘭省。 請關注我們的實時報導以獲取持續更新。您也可以在此處閱讀我們之前的更新。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
Alberta set to launch regulated igaming market on July 13
(AsiaGameHub) - The market’s opening date has been confirmed in a letter from Minister of Service Alberta and Red Tape Reduction Dale Nally. Alberta will see the launch of regulated online sports betting and igaming on July 13. It will be the second province in Canada to have a commercial online gambling market, following Ontario, which launched its igaming market in April 2022. The opening date was confirmed in a letter from the Minister of Service Alberta and Red Tape Reduction, Dale Nally, to industry stakeholders. Nally stated: “The launch of a regulated igaming market is an exciting chapter for our province, and I am confident that we can work together to build a market that is both competitive and socially responsible. Alberta’s future in igaming is bright, and, with your partnership, we will ensure it is a success for everyone.” Alberta began accepting igaming registrations for operators and service providers in January, following the approval of amendments to the Gaming, Liquor and Cannabis Regulation. Applicants are required to register with the AGLC for regulatory oversight before engaging with the Alberta iGaming Corporation (AiGC) to finalize commercial contracts. The process also mandates integration with the AGLC’s centralized self-exclusion program. The registration deadline is also July 13. In a LinkedIn post, the Canadian Gaming Association (CGA) extended congratulations to the Government of Alberta, AGLC, AiGC, and the Honourable Dale Nally on the announcement of the launch date for Alberta’s igaming market, scheduled for July 13, 2026. The CGA commended their commitment to prioritizing player protection and implementing robust regulatory standards to ensure a safe market environment. During its first year of regulated igaming, Ontario's market generated CAD$35.6 billion ($26.5 billion) in wagers and $1.4 billion in gaming revenue. In February 2026, wagers in the province reached CA$8.73 billion, marking a 23 percent increase year-over-year. Non-adjusted gross gaming revenue (NAGGR) stood at CA$342.4 million. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
DraftKings Extends Horse Racing Product to Three More US States
(AsiaGameHub) - The company has expanded DraftKings Racing to Delaware, New Mexico and Rhode Island. US.- DraftKings Racing has been expanded to Delaware, New Mexico, and Rhode Island, making pari-mutuel wagering in the operator’s sportsbook app now available in 26 US states. The move makes a transition from the DK Horse horse racing app, which was offered as an affiliate of Churchill Downs’ TwinSpires. While available within the DraftKings Sportsbook app, DraftKings Racing operates under separate regulatory frameworks hence the state-by-state roll out. Johnny Avello, director of race and sports operations at DraftKings, said: “With Triple Crown season approaching, we’re bringing DraftKings Racing to three new states at the perfect time to deliver an unmatched horse racing experience. By offering horse racing directly within the DraftKings Sportsbook app, we’re making it more convenient for customers to enjoy racing alongside their other favourite sports — all in one place, with one wallet and a more streamlined experience.” DraftKings recently announced that the Arkansas Racing Commission approved the company for a licence. The company will launch its online sportsbook in a market access agreement with Southland Casino Hotel, pending final regulatory approvals. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
Belgian gambling industry reports revenue decline, reversing growth trend
(AsiaGameHub) - Belated figures indicate that gambling revenue fell in 2024, marking an end to three consecutive years of strong expansion. Belgium.- According to the Belgian Gambling Commission, the nation's regulated gambling market contracted in 2024 for the first time since the onset of the Covid-19 pandemic in 2020. The delayed publication of this data, attributed to staff shortages, reveals a reversal following a 60 per cent surge in online gross gambling revenue from 2020 to 2023. Figures from the regulator indicate that the total gross gaming revenue (GGR) from licensed operators fell by 4.86 per cent year-on-year in 2024 to €1.61bn. This downturn was primarily caused by a softer performance from physical gambling locations, although online gambling also experienced a decrease. Online gambling accounted for 57.1 per cent of total revenue but declined by 2.7 per cent year-on-year to €919.1m. Revenue from land-based gambling stood at €690.41m, a drop of 7.59 per cent. Breaking down the sectors, casino revenue increased by 7.32 per cent to €638.4m, with online casinos responsible for roughly three-quarters of this amount. Conversely, revenue from slot machines dropped 11.95 per cent to €384.75m, propelled by a sharp 23.8 per cent fall in online activity, even as physical slot revenue rose 4.24 per cent. Regarding sports betting, revenue decreased by 6.59 per cent to €364.3m. Offline betting revenue fell 13.58 per cent, a predictable outcome given the reduction in retail betting licences from 535 to 408. Online betting revenue also declined, dipping by 2.11 per cent. Reduced betting on horse racing and niche markets further contributed to the weaker performance. Low-stakes gaming revenue fell by 21.71 per cent to €222m, with café bingo revenue down 24.7 per cent. Online gambling maintained its position as the primary revenue source, a trend solidified during the pandemic. It is significant, however, that multiple online segments registered revenue declines. The Belgian gambling authority suggested these results could stem from a suite of regulatory measures enacted in 2023. The country started forbidding operators from offering games under multiple licence types on one website. This impacted demand for online slots, which were formerly available on sports betting platforms. In addition, the legal gambling age in Belgium was increased from 18 to 21, and a prohibition on gambling advertisements took effect from July 1, 2023. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
Dutch gambling authority addresses operator accused of violating sports sponsorship advertising ban
(AsiaGameHub) - The operator of JACKS.NL has been found in breach of the prohibition against advertising through sports sponsorships. The Netherlands.- The Dutch gambling authority, the Kansspelautoriteit (KSA), has reprimanded JOI Gaming Limited, which runs JACKS.NL, for a breach of the national ban on untargeted advertising. This occurred after the logo for Jack's Casino's land-based venues was shown on the Professional Darts Corporation (PDC) website alongside a hyperlink directing users to the JACKS.NL site. Although promoting land-based gambling is allowed under specific circumstances, the KSA stated that the presence of the link amounted to untargeted advertising for online gambling services. A prohibition on sports sponsorship by online gambling operators has been active in the Netherlands since July 1, 2025. This measure forms part of a wider ban on untargeted advertising for remote gambling, which was implemented two years prior. The objective is to offer improved protection for vulnerable individuals, including young adults and those exhibiting risky gambling habits, from gambling advertisements. The KSA acted upon a report that the Jack's Casino logo was visible on the PDC.tv website and included a link to JACKS.NL. The regulator confirmed that while the logo display alone was not a violation, the hyperlink to the website featuring online gambling services was. The regulator reported that it contacted JACKS.NL concerning the infringement and that the website link was promptly taken down. "The KSA emphasises that licence holders are responsible for complying with laws and regulations regarding gambling advertising," the regulator stated. "The regulator checks whether providers adhere to these rules and deploys the most effective intervention to ensure a fair and safe gambling offering." Separately this week, the KSA has also distributed a general warning to licensed sports betting operators, reminding them of the boundaries of their licences. Its supervisory activities identified that several providers were offering wagers that did not qualify under the licensed sports betting category. Examples of these offerings included bets on award competitions, like a Most Valuable Player (MVP) prize. The KSA said it has contacted the relevant licence holders, and these bet types were removed without delay. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
Arizona tribal gaming contributions to benefits fund rise in Q3
(AsiaGameHub) - Contributions rose by 8.3 percent relative to the same quarter in 2025. US.- The Arizona Department of Gaming (ADG) has reported $33.4m in tribal gaming contributions for the Arizona Benefits Fund during the third quarter of fiscal year 2026. This figure marks an 8.3 percent rise compared to the corresponding quarter in 2025. Eighty-eight percent of all tribal gaming contributions are allocated to the Arizona Benefits Fund. The ADG, in collaboration with Arizona tribes, oversees the 26 Class III casinos currently operating within the state. Third-quarter allocations included $16.7m for the Instructional Improvement Fund/Education, $8.3m for the Trauma and Emergency Services Fund, and $3m for Arizona Department of Gaming Operating Costs. Additional, smaller sums were directed to the Arizona Wildlife Conservation Fund, Tourism Fund, and Problem Gambling Education, treatment, and prevention. Cumulative contributions have reached a total of $2.5bn since 2004. Jackie Johnson, director of the ADG, stated: “Tribal gaming contributions provide critical support for state and local initiatives that help keep communities across Arizona safe, strong, and thriving. With $33.4m contributed in the latest period, the Department continues to be a steward of these funds that support emergency services, education, wildlife conservation, and more.” Arizona Department of Gaming promotes self-exclusion programme The ADG has also launched new public service announcements, featuring Take Back the Game, a digital, TV, and radio campaign designed to increase awareness of the state's self-exclusion programme. The thirty-second advertisement, available in English and Spanish, depicts an individual enrolling in the self-exclusion program at the Department's Phoenix office. Created in partnership with the Arizona Media Association, Take Back the Game is one of three new announcements. The other two are No Online Casinos in AZ, which emphasizes that online casinos are illegal in the state, and Too Young to Bet, which focuses on preventing underage gambling. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
WinSpirit Partners With The Digital Wellness Center to Support Player Well-Being
(AsiaGameHub) - For a long time, responsible gaming has largely involved advising players to quit, but the sector is gradually realizing this approach is insufficient. WinSpirit's new collaboration with The Digital Wellness Center adopts a different perspective. Rather than issuing warnings, players are offered brief mental pauses integrated into their gameplay. These small interruptions aim to assist users in maintaining control without diminishing their enjoyment. The Digital Wellness Center operates at the intersection of technology and psychological well-being. They develop tools to alleviate cognitive strain and promote mindful engagement with digital products. Their method is distinctly devoid of judgment, preaching, or limitations, offering only practical assistance that aligns with real-world online behavior. How It Works WinSpirit implements gentle wellness nudges instead of imposing restrictions on players. After a user has been engaged for an extended duration, they get a concise, amicable email. This message serves not as an alert, but as a simple prompt, inviting them to a specially crafted page developed by The Digital Wellness Center. This page showcases a droodle—an odd, abstract drawing without a correct or incorrect interpretation. A droodle poses a single question: what do you see? It has no time limit, no points, and no definitive answer, but it prompts a quick mental switch, taking the brain off autopilot and engaging a different thought process. Its simplicity is key to its effectiveness. The objective is not to draw players away from the game, but to enable them to return to it with a clearer, less impulsive mindset. Conventional responsible gaming tools often operate on a principle of reduction: play less, spend less, exit sooner. WinSpirit bases its strategy on a different concept: the player's mental condition is what influences their choices. Brief, deliberate pauses are intended to help them resume play feeling more composed, in command, and less impulsive. The focus is not on restricting the player, but on managing the immediate context. Initiative Highlights The partnership is being launched over a two-month period through structured waves of communication, targeting players during critical moments: extended playing streaks and periods of high-frequency activity, when the potential for hasty choices peaks. Players are then directed to co-branded wellness landing pages designed for deceleration without disconnection. The tools provided are deliberately lightweight. Activities like doodling encourage slower cognitive processing, alongside quick self-assessment surveys and simple mental refresh games. These are the sorts of breaks a person might naturally choose to take. Early Results Initial findings from the first communication wave indicate genuine user engagement. Players opened the emails, clicked through to the wellness materials, and finished the self-check exercises. A number of users even came back for a subsequent interaction on their own. This reaction suggests not so much astonishment, but rather that a previously unmet need is finally being fulfilled. This receptiveness ties into a larger evolution in WinSpirit's operational philosophy. The platform's AI-driven support system already handles over half of its 50,000+ monthly player inquiries, with part of its role being to identify behavioral trends before they escalate. The wellness alliance pushes this rationale a step further—transitioning from responsive assistance to a model more akin to proactive prevention. Industry Recognition This methodology is beginning to attract attention outside the platform. Casino Guru's nomination of WinSpirit for the Rising Star in Responsible Gambling award signifies more than just a single company's project. It represents an early indicator that the industry is starting to acknowledge a move away from compliance-focused communication toward well-being features embedded within the product experience. This is not a specialized trial but a trend the wider market is following. For WinSpirit, this collaboration is not an isolated event. It is a component of a broader statement that responsible gaming and entertainment are compatible. Authentically considering a player's mental state constitutes sound product design. Fostering player well-being, in the end, strengthens trust and sustains long-term involvement. The aim was never to reduce playtime. It was always to enhance the quality of play. A player who feels valued places their trust in the platform, and that has been a largely absent element in the industry. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
Kate Chambers for Slotegrator: How to cut through clutter in the iGaming industry
(AsiaGameHub) - Modern iGaming leaders must contend with enormous volumes of data, industry analysis, and sector news while making fast, well-informed strategic decisions. Kate Chambers, Founder of The Gaming Boardroom and former Director at Clarion Gaming, has supported industry leaders in navigating this complexity for years. Slotegrator spoke with her about closing the gap between analysis and decision-making, harnessing AI’s power, and why building the right professional relationships is just as important as having access to the right tools. Kate Chambers’ decades of leadership experience, including growing ICE into one of the iGaming industry’s most influential events, reflects her consistent focus on practical value. “The biggest lesson I’ve learned is that people don’t come for content alone; they come for confidence. Whether it’s a conference or a professional platform, what people are really searching for is the certainty that they understand what’s going on, they know what to do next, and they won’t be caught off guard,” she explains. Kate highlights that AI is quietly transforming the iGaming sector — not through flashy customer-facing features, but by making core operations more efficient. She says, “The operators gaining the most benefit right now are those that use AI to lower the cognitive load on their teams.” AI tools that filter, summarise, and flag high-priority information are reshaping how decisions are made, across everything from compliance monitoring to collecting market intelligence. Kate also emphasizes that technology alone is not enough. In her view, business relationships and professional networks remain critical to success: “The most powerful combination we have right now is consistent digital presence, being visible where operators turn when they need answers, paired with selective, high-quality in-person interactions. Neither works well on its own,” she notes. Looking ahead, Kate outlines key trends currently shaping iGaming: growing regulatory complexity, more proactive approaches to responsible gambling, and a rising need for leaders who can help their teams navigate change without losing focus on their core strategy. Read the full interview to learn from Kate Chambers’ experience and insights on cutting through industry noise, leading with confidence, and executing strategy in the rapidly changing iGaming sector. Get in touch with Slotegrator to learn practical strategies to accelerate your business growth. ABOUT THE COMPANY Since 2012, Slotegrator has stood as one of the iGaming industry’s leading providers of software and business solutions for online casino and sportsbook operators. The company’s core focus is software development and support for online casino platforms, alongside the integration of gaming content and payment systems. The company partners with licensed game developers and offers an extensive portfolio of casino content: slots, live casino games, poker, virtual sports, table games, lotteries, casual games, and data feeds for betting. Slotegrator also delivers consulting services for gambling license acquisition and business incorporation. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
JDE Peet’s Goes Live with OMP’s Unison Planning(TM), Accelerating Supply Chain Value at Scale
ANTWERPEN, BELGIUM, Apr 1, 2026 - (ACN Newswire via SeaPRwire.com) - OMP, a leader in supply chain planning solutions, has partnered with global pure-play coffee leader JDE Peet's to deliver advanced end-to-end supply chain planning. With Unison Planning™ now live, JDE Peet's will improve planning accuracy, reduce inventory costs, and improve overall agility.The go-live marks the first wave of IRIS (Intelligent, Responsive, and Integrated Supply Chain Planning), JDE Peet's transformation program to advanced supply chain planning. Designed to optimize end-to-end planning processes and cross-functional collaboration, IRIS aims to accelerate agility and improve decision-making in an increasingly challenging coffee market. The program is being rolled out toward manufacturing units and markets globally through 2026.Improving planning accuracy, reducing costs, and boosting agilityOver eighteen months, JDE Peet's developed a new supply chain planning framework in close collaboration with business integrator EY and OMP's consumer goods experts, implementing demand and supply planning across an initial set of EU markets and manufacturing units.Abel Martinez, JDE Peet's Global Supply Chain Director, highlights the impact: "OMP's Unison Planning gives us end-to-end visibility and integrates demand and supply planning, improving planning accuracy. It will help us reduce inventory, cut storage costs, and safeguard service levels. Smarter planning is enabling us to prevent waste across the business.""With better end-to-end visibility and smarter supply planning, we're reducing inventory levels, cutting storage costs, and avoiding obsolescence."Building toward advanced decision intelligenceAs the rollout continues, the program will expand to include integrated business planning with advanced scenario capabilities, progressively introducing AI-driven optimization and decision intelligence.Gerwalt Stoffels, OMP's Senior Vice President for Consumer Goods: "It's great to see how focused everyone is on creating business value. This project stands out for its targeted realism, immediately delivering foundational capabilities that drive real results, then progressively working toward more ambitious goals such as decision-centric and touchless planning."Gerwalt Stoffels, OMP's Senior Vice President for Consumer Goods: "It's great to see how focused everyone is on creating business value. This project stands out for its targeted realism, immediately delivering foundational capabilities that drive real results, then progressively building toward more advanced and ambitious goals.""What makes this project stand out is its targeted realism, with decision-centric and value-driven planning on the horizon."About JDE Peet'sJDE Peet's is the world's leading pure-play coffee company, serving approximately 3,900 cups of coffee per second in more than 100 markets. Guided by our ‘Reignite the Amazing' strategy, we are focusing on brand-led growth across three big bets: Peet's, L'OR, and Jacobs, alongside a collection of 9 local icons. In 2025, JDE Peet's generated total sales of EUR 9.9 billion and employed a global workforce of more than 21,000 employees.About OMPOMP helps companies facing complex planning challenges to excel, grow, and thrive by offering the best digitized supply chain planning solution on the market. Hundreds of customers in a wide range of industries - spanning consumer goods, life sciences, chemicals, metals, paper, packaging, plastics - benefit from using OMP's unique Unison Planning™.Solution and product inquiriesContact OMPMedia inquiriesKira Perdue (Carabiner)SOURCE: OMP Copyright 2026 ACN Newswire via SeaPRwire.com. All rights reserved. www.acnnewswire.com
JDE Peet’s 正式啟用 OMP 的 Unison Planning(TM),大規模提升供應鏈價值
比利時安特衛普, 2026年4月1日 - (亚太商讯 via SeaPRwire.com) - 供應鏈規劃解決方案領導者 OMP 已與全球純咖啡領導品牌 JDE Peet's 合作,共同提供先進的端到端供應鏈規劃。隨著 Unison Planning™ 正式上線,JDE Peet's 將提升規劃準確性、降低庫存成本,並增強整體敏捷性。此次上線標誌著 JDE Peet's 邁向先進供應鏈規劃的轉型計畫「IRIS(智能、敏捷、整合的供應鏈規劃)」的第一階段。IRIS 旨在優化端到端規劃流程與跨職能協作,以在日益嚴峻的咖啡市場中加速敏捷性並提升決策品質。該計畫將於 2026 年前逐步推廣至全球各製造單位及市場。提升規劃精準度、降低成本並增強敏捷性在長達十八個月的時間裡,JDE Peet's 與業務整合商安永(EY)及 OMP 的消費品專家緊密合作,開發出一套全新的供應鏈規劃框架,並在首批歐盟市場及製造單位中實施了需求與供應規劃。JDE Peet's 全球供應鏈總監 Abel Martinez 強調了該方案帶來的影響:「OMP 的 Unison Planning 為我們提供了端到端的可視性,並整合了需求與供應規劃,從而提升了規劃準確性。這將有助於我們減少庫存、降低倉儲成本,並保障服務水準。更智慧的規劃讓我們能夠在整個業務中避免浪費。」「憑藉更完善的端到端可視性與更智慧的供應規劃,我們正降低庫存水準、削減倉儲成本,並避免產品過時。」邁向先進的決策智慧隨著部署持續推進,該計畫將擴展至包含具備先進情境模擬能力的整合式業務規劃,並逐步引入人工智慧驅動的優化與決策智慧。OMP 消費品事業部資深副總裁 Gerwalt Stoffels 表示:「看到大家如此專注於創造商業價值,實在令人振奮。此專案因其目標明確且務實而脫穎而出,不僅立即提供能驅動實際成果的基礎能力,更逐步朝向決策導向與無接觸規劃等更宏大的目標邁進。」OMP 消費品事業部資深副總裁 Gerwalt Stoffels 表示:「看到大家如此專注於創造商業價值,實在令人振奮。此專案的突出之處在於其目標明確且務實,不僅能立即提供推動實際成果的基礎功能,更將逐步朝更先進且宏大的目標邁進。」「此專案的獨特之處在於其目標明確且務實,未來更將邁向以決策為中心、價值驅動的規劃。」關於 JDE Peet'sJDE Peet's 是全球領先的純咖啡企業,在超過 100 個市場中,每秒供應約 3,900 杯咖啡。在「重燃驚奇(Reignite the Amazing)」策略的指引下,我們正聚焦於三大核心品牌——Peet's、L'OR 及 Jacobs——以及 9 個在地標誌性品牌的品牌驅動型成長。2025年,JDE Peet's 總營收達 99 億歐元,全球員工數超過 21,000 人。關於 OMPOMP 透過提供市場上最頂尖的數位化供應鏈規劃解決方案,協助面臨複雜規劃挑戰的企業脫穎而出、成長並蓬勃發展。來自消費品、生命科學、化學、金屬、造紙、包裝及塑膠等廣泛產業的數百家客戶,皆透過採用 OMP 獨有的 Unison Planning™ 解決方案而獲益。解決方案與產品諮詢聯絡 OMP媒體諮詢Kira Perdue (Carabiner)消息來源:OMP Copyright 2026 亞太商訊 via SeaPRwire.com. All rights reserved. www.acnnewswire.com
A mythical battle of power and fortune is unleashed in Amusnet’s latest slot game, Gorgon’s Luck
(AsiaGameHub) - The game draws inspiration from the realm of Ancient Greece. Press release.- Amusnet invites players to step into the world of Ancient Greece with Gorgon’s Luck, a new slot game where legends come to life and peril awaits with every spin. This 6-reel cascading slot, inspired by the formidable Gorgon Medusa and the hidden treasures within her long-lost temple, offers a daring and captivating adventure filled with mystery, mythical creatures, and potent features. The game is built on a cascading mechanic and utilizes a Match 8+ payment system, rewarding players for matching symbols anywhere on the reels. When winning combinations are formed, they vanish, making way for new symbols to cascade into their positions. This keeps the action dynamic and allows for multiple winning combinations to occur within a single round. Central to the player's experience is the Progressive Multiplier feature, powered by a variety of colorful gems. These luminous gemstones come in four colors – green, blue, purple, and red – each offering escalating multiplier values, reaching as high as an impressive 1000x. On the reels of Gorgon’s Luck, any collected multipliers are combined, enhancing the outcome and adding a significant element of suspense to each sequence. The lore of Gorgon Medusa is further explored through the free spins feature, activated by landing four Scatter symbols anywhere on the reels. Players are granted 15 free spins, with the possibility to extend their gameplay by landing additional Scatters during the free spins mode. For those eager to confront Gorgon Medusa directly, the game provides both a buy free spins option and an enhanced super buy bonus. These features offer players immediate access to specially configured free spins rounds, where multipliers begin at elevated levels – ranging from x10 to x1000, delivering a more intense and impactful experience from the outset. Amusnet stated: “With its dark mythological theme, cascading mechanics, and powerful multiplier feature, Gorgon’s Luck stands out as a thrilling expedition into a world of ancient danger and hidden riches. Every spin is a step closer to glory, but only the bravest will dare to face the mighty Gorgon Medusa and live to tell the tale.” Cascades & Match 8: Winning symbols disappear, allowing new symbols to fall into their place, potentially leading to additional wins from a single spin. A winning combination consists of 8 or more identical symbols appearing anywhere on the reels. Free spins: 15 free spins are triggered by landing at least 4 Scatter Symbols in any position across the reels. This feature can be retriggered by landing an additional 3 Scatter symbols during the free spins round. Progressive multiplier: Available in both the Base game and free spins mode. There are four colors of multiplier gems, as follows: Green Multiplier gem – 2x, 3x, 4x, 5x, 6x, 8x Blue Multiplier gem – 10x, 12x, 15x, 20x Purple Multiplier gem – 25x, 50x Red Multiplier gem – 100x, 250x, 500x, 1000x If multiple multipliers appear after the cascading sequence concludes, their values are added together. Buy bonus: Allows the player to purchase 15 Free Spins for the cost of 100x the total bet. Super buy bonus: Allows the player to purchase: Super free spins x10 – 15 free spins with a multiplier ranging from x10 to x1000. Super free spins x25 – 10 free spins with a multiplier ranging from x25 to x1000. Super free spins x100 — 5 free spins with a multiplier ranging from x100 to x1000. Gamble: Players have the option to play and potentially multiply their winnings through the gambling feature. Jackpot cards: The jackpot cards bonus game is activated randomly during gameplay, offering players the chance to win jackpots. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
Honda Makes Gachaco a Consolidated Subsidiary by Subscribing to New Shares of Gachaco Issued Through Third-party Allotment
TOKYO, Japan, Apr 1, 2026 - (JCN Newswire via SeaPRwire.com) - Honda Motor Co., Ltd. (Honda) today announced that it has subscribed to new shares of Gachaco, Inc. (Gachaco) issued through a third-party allotment (“this transaction”), thereby making Gachaco a consolidated subsidiary of Honda.Gachaco was established in April 2022 as a joint venture of five companies in Japan — Honda, ENEOS Holdings, Kawasaki Motors, Ltd., Suzuki Motor Corporation and Yamaha Motor Co., Ltd. — to provide a sharing service of standardized swappable batteries for electric motorcycles and to establish and maintain infrastructure for such sharing services.Since October 2022, Gachaco has been installing Gachaco battery swapping stations primarily in Tokyo, where electric motorcycle users with a Gachaco membership can efficiently swap a depleted battery for a fully charged one whenever needed, without any waiting time for charging. The company has rolled out the service in urban areas of Tokyo, starting with corporate customers and, in January 2024, the service was expanded to individual customers as well. Gachaco has been building out its infrastructure to create an environment where anyone can use electric motorcycles without worrying about charging time and riding range. Currently, the company is expanding its network of Gachaco stations, primarily in Tokyo and Osaka, while also pursuing the establishment of a next-generation energy infrastructure that contributes to a decarbonized and circular society.Honda is striving to achieve carbon neutrality for all products and corporate activities Honda is involved in by 2050, and one of the key initiatives toward this goal is the popularization of electric mobility products. In addition to expanding the lineup of electric models, Honda believes that it is important to build battery charging and supply networks so that people can use their electric motorcycles with peace of mind; therefore, Honda has been considering Gachaco as an important partner for realizing such a future. Going forward, in order to continue to enhance the usage environment for electric motorcycle products, Honda realized that a motorcycle manufacturer needs to take the lead in this initiative. Based on this reasoning, Honda has decided to acquire additional shares in Gachaco.As a subsidiary of Honda, Gachaco will further accelerate its ongoing initiatives to build battery charging and supply networks and work to expand its battery sharing service for users of electric construction machinery and equipment powered by swappable batteries. In addition, Gachaco will work to offer rental and maintenance services for battery swapping stations to be installed on the premises of business facilities of corporate customers with large fleets of electric motorcycles. Through these initiatives, Honda will lead the growth of Gachaco business and establish an environment where more customers can use electric mobility products safely with complete peace of mind.Overview of the transactionClass of subscribed sharesCommon shares of Gachaco Inc.Number of subscribed shares340,000 sharesAmount to be paid340,000,000 yenHonda shareholding ratio after the transaction47%About GachacoCompany nameGachaco Inc.Location4F, THE CORNER Shibakoen,2-8-2 Shibakoen, Minato-ku, Tokyo 1050011, JapanEstablishedApril 1, 2022RepresentativeMasahide Hirose, PresidentShareholdersHonda Motor Co., Ltd.,ENEOS Innovation Partners Godo Kaisha*,Suzuki Motor Corporation,Yamaha Motor Co., Ltd.,Kawasaki Motors, Ltd.,BusinessOperation of battery charging/swapping stations to achieve widespread useand broader applications of standardized swappable batteries*ENEOS Holdings, Inc. has invested in Gachaco through its investment company, ENEOS Innovation Partners Godo KaishaGachaco station Copyright 2026 JCN Newswire via SeaPRwire.com. All rights reserved. www.jcnnewswire.com
GMG Verified by Advanced Carbons Council & Successful ISO9001 Audit
BRISBANE, AUS, Apr 1, 2026 - (ACN Newswire via SeaPRwire.com) - Graphene Manufacturing Group Ltd (TSXV: GMG) (OTCQX: GMGMF) ("GMG" or the "Company") is pleased that the Advanced Carbons Council (the "ACC") has certified GMG as a Verified Graphene Producer.The Verified Graphene Producer program is an independent 3rd party verification by the ACC of not just the material, but it includes an in-person visit of the production facilities. This makes it unique in that the ACC verify the source of the material as coming directly from the production stream while using world-class characterization labs to test the material.To view an enhanced version of this graphic, please visit: https://images.newsfilecorp.com/files/8082/290829_3bb80a87648f4a4f_001full.jpgThe Verified Graphene Producer program follows the Graphene Classification Framework (GCF) and the currently published international standards, including: ISO/TS 9651:2025 Nanotechnologies - Classification framework for graphene-related 2D materials, ISO/TR 19733:2019(E), Nanotechnologies - Matrix of properties and measurement techniques for graphene and related two dimensional (2D) materials, ISO/TS 80004-13:2017(E) Nanotechnologies - Vocabulary - Part 13: Graphene and related two-dimensional (2D) materials and ISO/TS 21356-1:2021(E) Nanotechnologies - Structural characterization of graphene - Part 1: Graphene from powders and dispersionsThe Company is also pleased to announce it has successfully passed another ISO9001:2015 quality audit of the organisation for the manufacturing, distributing, and providing technical support for the Company's graphene coating and lubricant additive products. Figure 1 shows the certificate. ISO 9001 is the internationally recognized standard for Quality Management Systems (QMS). It provides a framework for organizations to ensure products and services consistently meet customer and regulatory requirements while focusing on continual improvement. It is applicable to any industry or business size, focusing on quality control, efficiency, and risk management.Terrance Barkan, Executive Director of the Advanced Carbons Council, commented "We are proud to count Graphene Manufacturing Group (GMG) as the newest member of a select group of graphene companies to have passed a rigorous in-person inspection of their facilities and a thorough examination of their graphene material. Independent, third party validation through the Verified Graphene Producer program is an incredibly valuable tool for customers, investors and other stakeholders when choosing a graphene producer/supplier. "Figure 1: GMG's ISO9001 Quality Management Standards CertificationTo view an enhanced version of this graphic, please visit: https://images.newsfilecorp.com/files/8082/290829_3bb80a87648f4a4f_002full.jpgCraig Nicol, CEO & Managing Director of the Company, commented "Verification by the Advanced Carbon Council as one of five currently verified global graphene producers is another proof of the high quality of our graphene and why our graphene products function at such a world leading standard and our quality system audit successful outcome shows our ability to turn this into a real product manufacturing business."Jack Perkowski, Chairman and Non-Executive Director of the Company, commented: "Congratulations to the team on getting this third-party verification on the graphene and quality management system - a real table stake when it comes to producing carbon nano material products".About Advanced Carbons Council: The Advanced Carbons Council (ACC) is the global trade association that supports the production, adoption and use of engineered advanced carbons. Our mission is to connect and facilitate the cross-sector fertilization of ideas, applications and business for all advanced materials producers and users. Our Members are companies and organizations that produce, use and develop applications for: Graphene, Carbon Nanotubes (CNTs), Carbon Nanofibers, Carbon Fiber, Synthetic and Engineered Graphite, Carbon-Carbon Composites, Carbon Nanodiamonds (CNDs), Fullerenes, MXenes and new carbon forms, Recycled and Reclaimed Carbons. Delivered by the same team that has grown and developed The Graphene Council over the past 12 years to become a global community of more than 40,000 materials professionals, the ACC focuses on standards, quality, safety, education, sustainability, advocacy, verification, testing and outreach to connect users with qualified supply chain partners.About GMG:GMG is an Australian based clean-technology company which develops, makes and sells energy saving and energy storage solutions, enabled by graphene manufactured via in house production process. GMG uses its own proprietary production process to decompose natural gas (i.e. methane) into its natural elements, carbon (as graphene), hydrogen and some residual hydrocarbon gases. This process produces high quality, low cost, scalable, 'tuneable' and low/no contaminant graphene suitable for use in clean-technology and other applications.The Company's present focus is to de-risk and develop commercial scale-up capabilities, and secure market applications. In the energy savings segment, GMG has initially focused on graphene enhanced heating, ventilation and air conditioning ("HVAC-R") coating (or energy-saving coating) which is now being marketed into other applications including electronic heat sinks, industrial process plants and data centres. Another product GMG has developed is the graphene lubricant additive focused on saving liquid fuels initially for diesel engines.In the energy storage segment, GMG and the University of Queensland are working collaboratively with financial support from the Australian Government to progress R&D and commercialization of graphene aluminium-ion batteries ("G+AI Batteries"). GMG has also developed a graphene additive slurry that is aimed at improving the performance of lithium-ion batteries.GMG's 4 critical business objectives are:Produce Graphene and improve/scale cell production processesBuild Revenue from Energy Savings ProductsDevelop Next-Generation BatteryDevelop Supply Chain, Partners & Project Execution CapabilityFor further information please contact:Craig Nicol, Chief Executive Officer & Managing Director of the Company at craig.nicol@graphenemg.com, +61 415 445 223Leo Karabelas at Focus Communications Investor Relations, leo@fcir.ca, +1 647 689 6041Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accept responsibility for the adequacy or accuracy of this news release.Cautionary Note Regarding Forward-Looking StatementsThis news release includes certain statements and information that may constitute forward-looking information within the meaning of applicable Canadian and U.S. securities laws. Forward-looking statements relate to future events or future performance and reflect the expectations or beliefs of management of the Company regarding future events. Generally, forward-looking statements and information can be identified by the use of forward-looking terminology such as "intends", "believes" "expects" or "anticipates", or variations of such words and phrases or statements that certain actions, events or results "may", "could", "should", "would" or will "potentially" or "likely" occur. This information and these statements, referred to herein as "forward‐looking statements", are not historical facts, are made as of the date of this news release and include without limitation, the fact that ACC's Verified Graphene Producer program is unique, that it follows the Graphene Classification Framework and international standards, the applicability of the ISO9001 to GMG, its suitability for any industry or business size and its focus, the quality of GMG's graphene, its functioning at a world leading standard, and its ability to turn its quality system into a successful product manufacturing business.Such forward-looking statements are based on a number of assumptions of management. Additionally, forward-looking information involves a variety of known and unknown risks, uncertainties and other factors which may cause the actual plans, intentions, activities, results, performance or achievements of GMG to be materially different from any future plans, intentions, activities, results, performance or achievements expressed or implied by such forward-looking statements. Such risks include, without limitation that GMG does not receive or receive on a timely basis the fully signed consent notice from the and the risk factors set out under the heading "Risk Factors" in the Company's annual information form dated November 4, 2025 available for review on the Company's profile at www.sedarplus.ca.Although management of the Company has attempted to identify important factors that could cause actual results to differ materially from those contained in forward-looking statements or forward-looking information, there may be other factors that cause results not to be as anticipated, estimated or intended. There can be no assurance that such statements will prove to be accurate, as actual results and future events could differ materially from those anticipated in such statements. Accordingly, readers should not place undue reliance on forward-looking statements and forward-looking information. Readers are cautioned that reliance on such information may not be appropriate for other purposes. The Company does not undertake to update any forward-looking statement, forward-looking information or financial out-look that are incorporated by reference herein, except in accordance with applicable securities laws.To view the source version of this press release, please visit https://www.newsfilecorp.com/release/290829 Copyright 2026 ACN Newswire via SeaPRwire.com. All rights reserved. www.acnnewswire.com
DENSO Hosted “DENSO DIALOG DAY 2026”, Delivers Mid-Term Management Plan “CORE 2030”
KARIYA, JAPAN, Apr 1, 2026 - (JCN Newswire via SeaPRwire.com) - DENSO CORPORATION, a leading mobility supplier, held the “Mid-Term Management Plan Briefing: DENSO DIALOG DAY 2026” (hereinafter, “Dialog Day”) on March 31, 2026.At the briefing, DENSO provided an overview of its Mid-Term Management Plan “CORE 2030” (hereinafter, “CORE 2030”), which was announced on the same day. Shinnosuke Hayashi, President & CEO, Yasushi Matsui, Executive Vice President, and Yasuhiko Yamazaki, Executive Vice President explained DENSO’s vision for 2030 and the strategies, while also engaging in direct dialogue with investors, analysts, and the media.Through presentations and opportunities for dialogue, DENSO will continue to communicate the strategies set out in “CORE 2030” more concretely and work together with society, customers, and partners to create new value.For details of “CORE 2030,” please refer to the timely disclosure material announced on March 31, 2026, as well as the briefing materials, and Mid-Term Management Plan page on the corporate website.- Timely Disclosure MaterialNotice Regarding the Formulation of the Mid-Term Management Plan “CORE 2030” (March 31, 2026)- Briefing Materialshttps://www.denso.com/global/en/about-us/investors/business-briefing/- Corporate Website: Mid-Term Management Plan “CORE 2030”https://www.denso.com/global/en/about-us/corporate-info/policy/mid-term_management_plan2030/Speech by Shinnosuke Hayashi, President & CEODialogue Session From left: Hirotsugu Takeuchi, Senior Executive Officers and Chief Technology Officer (CTO) Yasushi Matsui, Executive Vice President Shinnosuke Hayashi, President & CEO Yasuhiko Yamazaki, Executive Vice PresidentFor more information, visit https://www.denso.com/global/en/news/newsroom/2026/20260401-g03/. Copyright 2026 JCN Newswire via SeaPRwire.com. All rights reserved. www.jcnnewswire.com
SOFTSWISS Enhances CRM Operations with Automation
(AsiaGameHub) - The company has enhanced its Casino Platform with Motion, a tool developed for CRM and retention teams. Press release.- SOFTSWISS has expanded its Casino Platform with Motion, a no-code workflow automation tool. Motion, designed for CRM and retention teams, minimizes the need for technical expertise in daily operations, enabling operators to independently and more rapidly deploy bonus campaigns, manage player segmentation, and assign tags to players. The impact of manual CRM processes on operator efficiency Many casino operators encounter similar operational challenges. Automating tasks like bonus distribution, segmentation, or player tagging typically requires technical input, setup assistance, or manual intervention. Teams often depend on configuration files, support from Technical Account Managers, or repetitive back-office tasks, which lead to delays in campaign launches and increased operational costs. For CRM and retention departments, this reliance on technical staff results in slower execution and reduced control over day-to-day player engagement strategies. Understanding Motion's functionality The Motion feature operates using three core components: a trigger, a condition, and an action. These elements collectively determine when a rule is activated, which players it affects, and the subsequent outcome. Operators can construct workflows through a visual interface by linking these three components. A trigger initiates the process, such as a player registering, making a deposit, or a scheduled event. Conditions specify the target audience for the rule, based on criteria like deposit amount, segment, country, or device. The action defines the automated result, which could be issuing a bonus, applying a tag, moving a player to a specific group, or sending a notification. Once activated, these rules execute automatically in real time without manual intervention. Motion does not require any additional integrations and can be implemented within one business day for operators already utilizing the SOFTSWISS Casino Platform. Suren Vardanyan, head of sales at SOFTSWISS Casino Platform, stated: “Motion addresses a prevalent operational hurdle for operators – the reliance on technical teams for routine CRM tasks. By empowering teams to define and execute player logic directly within the platform, it eliminates delays and manual steps. This allows CRM and retention teams to concentrate on strategy and player engagement, fostering a move towards greater autonomy where business teams can operate more swiftly and with less dependence on technical intermediaries.” Operators across over 130 casino projects are currently leveraging Motion to automate bonus mechanics, player tagging, and segmentation workflows for retention and reactivation campaigns. Initial outcomes indicate faster campaign deployment and a decreased need for back-office support, with teams expressing intentions to extend automation to additional player lifecycle scenarios. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.


















