(AsiaGameHub) - With Brazil solidifying its status as one of the globe’s fastest-expanding regulated betting markets, the upcoming World Cup offers a critical chance for operators to boost customer acquisition and retention. Giannis Avgoustidis, Regional Manager at Altenar, shares insights on how sportsbook providers can back Brazil-centric strategies using data, infrastructure, and localization. Interview.— Given football’s deep roots in Brazilian culture, global events like the World Cup generate peak periods of betting activity and rivalry between operators. In this scenario, Altenar’s Regional Manager Giannis Avgoustidis details how providers can assist local brands in enhancing their performance during the tournament—from utilizing official data feeds to refining front-end experiences customized for Brazilian bettors. The World Cup is always a huge event in Brazil. What sets it apart commercially for operators in the country? Brazil eats, sleeps, and breathes football. During the World Cup, user engagement far exceeds what’s seen during regular domestic league games. For operators, this translates to: Notable surges in traffic, particularly on mobile platforms A flood of first-time depositors Higher levels of in-play betting engagement Elevated demands for speed and dependability If your platform lags, suspends markets frequently, or lacks uniqueness, users will swiftly switch to competing operators. What technical support can sportsbook providers offer operators during the tournament? Preparation begins months before the tournament. From our provider’s viewpoint, we concentrate on three key pillars: Infrastructure scalability: Conducting load tests to handle peak concurrent user volumes Market depth: Providing hundreds of pre-match and in-play betting markets for each game Low-latency pricing and settlement: Particularly vital for in-play betting However, the true distinguishing factor is official data. Let’s discuss official data feeds. Why are they crucial for a World Cup strategy? Utilizing official data through authorized distributors provides operators with a significant competitive advantage. Here’s why: Quicker data transmission: Reduced latency for live betting Enhanced integrity safeguards: Direct access minimizes the risk of manipulation More detailed markets: Player props, advanced statistics, and micro-markets Fewer market suspensions: A more seamless in-play experience and increased cashout options In a tournament such as the World Cup—where every millisecond counts—unofficial or delayed data just can’t measure up. How do these advantages translate to tangible commercial benefits for Brazilian operators? Brazilian bettors are highly engaged and digitally literate. They compare odds, cash-out speeds, and user experience (UX) in real time. Official data allows for faster bet approval, more precise cash-out amounts, quick and transparent payout processes, and competitive in-play pricing. This fosters trust—and trust boosts customer retention, not only during the World Cup but long after the tournament ends and attention shifts back to domestic football. Aside from trading and data, how significant is front-end customization? It’s essential in all competitive markets, particularly Brazil. Many operators undervalue the impact of localized UX design on performance. A World Cup strategy isn’t merely about adding more markets—it’s about creating an emotional and user-friendly experience. For instance, a dedicated Brazil team hub lets bettors quickly access fixtures, standings, statistics, and various betting markets all in one spot. The fewer clicks required to find their desired bet, the more positive the experience. Player-centric Bet Builders are growing in popularity and can be easily showcased, alongside prominent odds boosts aligned with national pride. When Brazil is playing, that match should take center stage on the homepage. What role do Bet Builder and personalized markets play during the World Cup? Bet Builder is among the most effective engagement tools for global tournaments. Brazilian bettors enjoy combining multiple selections—such as goalscorer markets, total goals, cards, corners, player shots, and more. Using official data and robust pricing models, providers can offer dynamic, real-time combinations without putting operators at undue risk. The key lies in balancing flexibility with smart risk management tools. How can providers assist operators in managing risk during this high-profile event? Risk management during the World Cup involves: Real-time monitoring dashboards Automated exposure limits Market-specific liability controls Pre-set risk profiles We collaborate closely with operators to tailor settings for Brazil, considering local betting trends, average stake amounts, and promotional strategies. Lastly, what should Brazilian operators focus on now to succeed in the next World Cup cycle? The top priority is investing in front-end localization, not just back-end performance. The World Cup is more than a temporary revenue boost. In Brazil, it’s a moment that shapes a brand’s identity. Operators that provide speed, reliability, and a culturally relevant experience will keep those users engaged long after the final match ends. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
Galaxsys on Brazil’s iGaming Boom: Adaptation, Not Just Entry, Will Define Success
(AsiaGameHub) - As Brazil shifts from an unregulated space to a global leader, Galaxsys Chief Product Officer Vigen Safaryan delves into why technical optimization and cultural relevance are the real keys to winning over Latin America’s biggest gaming audience. Opinion.- Brazil’s igaming sector has evolved from a “market with potential” to a regulated global player, compelling international operators to reevaluate their expansion strategies. In this exclusive perspective, Vigen Safaryan, Galaxsys’s CPO, looks at the crucial overlap between regulation and product delivery. As Brazil enters a fully licensed phase, Safaryan contends that success won’t go to those who merely enter the market, but to those who completely revamp their offerings to address the distinct technical and cultural needs of Brazilian players. Brazil has emerged as the most discussed market in igaming – and for valid reasons. This isn’t just growth; it’s a structural change in how global operators and game studios tackle expansion. For years, Latin America was seen as a market with untapped potential. Now, Brazil by itself is turning that potential into a tangible, large-scale reality. With regulations in place and millions of players joining the ecosystem, the market is no longer an unknown; it’s a top priority. From a product standpoint, Brazil offers both an opportunity and a challenge. The line between the two depends entirely on how effectively companies adapt. From grey market to global contender Brazil’s regulatory revamp is one of the most impactful industry changes in recent times. Law 14.790, passed in 2023, followed by the launch of federal licensing in 2025, turned the country from an unregulated space into a controlled, organized market. Operators now need to pay approximately R$30 million (US$6 million) for a five-year license, set up a local entity, and adhere to strict player verification rules—including CPF registration and real-time transaction tracking. “Brazil didn’t just regulate the market; it elevated it. The bar is now significantly higher, and that benefits everyone,” says Vigen Safaryan. A market defined by scale and accessibility Brazil’s statistics speak volumes. Home to more than 213 million people, it’s Latin America’s biggest economy. In 2025, gross gaming revenue hit R$37 billion (US$7 billion), and roughly 25 million Brazilians (12% of adults) placed bets on regulated platforms. “In Brazil, scale matters more than individual spend. You’re not building for a niche audience – you’re building for millions,” Safaryan explains. This means studios need to prioritize accessibility, user retention, and broad appeal over focusing on high rollers. Mobile is a key channel Brazilian gamers are predominantly mobile-first. Over 90% of households have internet access, and more than 80% of devices are Android, usually mid- to low-end. “Performance is everything. If a game doesn’t load quickly or run smoothly on a basic device, the player is lost before the experience begins,” Safaryan notes. Success hinges on simplicity, speed, and reliability instead of flashy visuals or complicated mechanics. Games optimized for European or North American devices often perform poorly in Brazil since they aren’t tailored to local hardware and internet connection conditions. Culture drives engagement more than features Brazilian gamers react positively to local themes and cultural relevance. Online slots are the most popular, but fast-paced games like crash-style, plinko, and mine-based formats are gaining traction because of their instant gratification. “Players in Brazil don’t want to spend time learning a game — they want to feel it immediately,” Safaryan emphasises. Football is deeply rooted in Brazilian culture, with 80% of sports bettors placing wagers on matches. Meanwhile, Carnival-themed visuals, music, and local symbols enhance engagement in casino games. Localisation isn’t just about translation—it’s a design mindset. Partnerships will define market entry Regulatory rules—such as having a local presence and partial Brazilian ownership—make partnerships essential. Working with established operators allows quicker access to player audiences and ensures more seamless compliance. “You need people on the ground who understand the nuances of the market. Without that, decisions are based on assumptions, and assumptions carry risk in Brazil,” Safaryan says. Localizing language, customer support, and marketing is just as important. Brazilian Portuguese is a trust-building element, not just a formality. A market that rewards commitment Brazil’s regulatory revamp is one of the most impactful industry changes in recent times. Law 14.790, passed in 2023, followed by the launch of federal licensing in 2025, turned the country from an unregulated space into a controlled, organized market. Operators now need to pay approximately R$30 million (US$6 million) for a five-year license, set up a local entity, and adhere to strict player verification rules—including CPF registration and real-time transaction tracking. “Brazil didn’t just regulate the market; it elevated it. The bar is now significantly higher, and that benefits everyone,” says Vigen Safaryan. Final thought Brazil is no longer an emerging market—it’s fully established. And in many respects, it’s setting the standard for what the next generation of igaming markets will be like. For game studios, the question isn’t whether to enter Brazil anymore; it’s whether they’re prepared to meet Brazil’s requirements. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
DSTGAMING Confirmed as Primary Entrance Sponsor for SBEA+ 2026 in Nairobi
(AsiaGameHub) - DSTGAMING will be the Main Entrance Sponsor for SBEA+ 2026, taking place on 22 April in Nairobi, underscoring its commitment to the East African gaming sector. Press release.- DSTGAMING has been confirmed as the Main Entrance Sponsor for the forthcoming SBEA+ 2026, scheduled for 22 April in Nairobi. This sponsorship positions the company prominently at the event's entry point, ensuring high visibility as attendees arrive and navigate the summit venue. SBEA+ is recognized as a key industry event focused on advancements within the East African gaming and betting sectors. The summit is anticipated to draw operators, suppliers, regulators, and service providers keen on understanding regional trends, regulatory changes, and emerging opportunities. As the East African market garners increasing attention, the summit serves as a crucial hub for businesses aiming to enhance their regional presence. Through its Main Entrance Sponsorship, DSTGAMING will play a significant role in greeting participants from across the industry. The entrance area is a high-traffic zone within the venue, guaranteeing continuous exposure as attendees arrive, network with colleagues, and move between sessions. This strategic placement reinforces the company's active participation in industry events and boosts its brand recognition among attendees. DSTGAMING is dedicated to enhancing its white-label casino platform to cater to the evolving demands of various markets. The company prioritizes robust system architecture, efficient integration processes, and scalable performance to support operators at different stages of their growth. These features empower partners to manage their operations more effectively and adapt to changing market dynamics. DSTGAMING's involvement in regional events like SBEA+ 2026 is a core component of its international market engagement strategy. Participating in industry gatherings enables the company to share insights, explore new partnerships, and stay closely connected with the needs of operators and stakeholders in emerging territories. As the summit approaches, DSTGAMING eagerly anticipates welcoming attendees at the venue entrance and contributing to a successful SBEA+ 2026 experience in Nairobi. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
Gaming in Holland Conference Unveils Its Speaker List
(AsiaGameHub) - The speaker roster for the 2026 Gaming in Holland Conference, scheduled for June 4 in Amsterdam with a focus on regulation and tackling the illicit market, has been unveiled. Press release.- The list of speakers for the 2026 Gaming in Holland Conference, set to commence in Amsterdam in seven weeks, has been revealed. Consistent with previous years, the Gaming in Holland Conference serves as the premier venue to connect with top decision-makers and obtain up-to-date insights into the Dutch regulated gaming sector. Special discount for readers Subscribers of Focus Gaming News are entitled to a special 15% per cent discount off the total ticket cost. Be sure to enter the promo code FGN15 during the registration process. Event registration is currently available at: https://www.gamingin.eu/holland/gihregistration Speakers confirmed Currently, the lineup of confirmed speakers includes: Ella Seijsener, director licensing & supervision, Netherlands Gambling Authority Arjan Blok, CEO, Nederlandse Loterij Petra de Ruiter, CEO Holland Casino Floor van Bakkum, team manager Player Protection, Netherlands Gambling Authority Björn Fuchs, chair, VNLOK Josh Hodgson, COO, H2 Gambling Capital Frank Tolboom, partner, Franssen Tolboom Advocaten Robin Bleichrodt, managing director, FGS Global Leo Judkins, founder, The iGaming Mastermind Maarten Wessels, global head of commercial growth, Adyen Dr. Andreas Ditsche, CEO, iGaming.com Richard Dennys, owner, Free Spirit Partners Furthermore, the 2026 GiH Conference will include two breakout sessions led by compliance and legal specialists from Chevron Consultants and Franssen Tolboom Advocaten: Relicensing: Practical guidance and tips (Chris Adriaansz & Joris Crone, Franssen Tolboom Advocaten) AMLR/AMLA: Implications and legal challenges (Jochen Biewer, Chevron Consultants) Willem van Oort, the founder of Gaming in Holland, remarked: “I am delighted with the speaker roster we have assembled for this year. The Netherlands Gambling Authority will, as usual, present an update on recent regulatory shifts. We also have strong representation from top operators. There is no better venue to gain insight into the Dutch gambling market. By attending, you will have the opportunity to network with the key decision-makers, which is what I believe is most important.” #ReclaimTheMarket & more Reflecting Gaming in Europe’s updated mission, the 2026 Gaming in Holland Conference will concentrate on the role of the regulated sector and stakeholders in preventing unlicensed operators. Moreover, the agenda for this year covers recent regulatory updates, market expansion, mergers and acquisitions, operational hurdles, responsible gaming, political shifts, and additional key topics. Date and venue Scheduled for Thursday, June 4, the 2026 Gaming in Holland Conference will be held at Amsterdam's KIT Royal Tropical Institute. Secure your spot now! Sign up today at: https://www.gamingin.eu/holland/gihregistration This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
Alea Extends Global Distribution Through Strategic Collaboration with Vyking
(AsiaGameHub) - This collaboration enables operators to browse a wide selection of games via one technical integration. Press release.- Alea has entered into a strategic alliance with igaming platform provider Vyking, incorporating Alea’s collection of more than 17,000 games into Vyking’s exclusive aggregation layer. This deal grants Vyking’s operator network immediate entry to a vast array of casino and live gaming options via a unified integration point. Delivering content on such a large scale demands a technical framework capable of managing significant operational loads across various markets. This collaboration merges Alea’s secure technology with Vyking’s modular infrastructure to guarantee that content distribution stays efficient and stable as operators expand. Ramon Glieneke, COO at Alea, stated: “Our priority is eliminating the operational hurdles associated with managing content of this size. By offering Vyking a direct route to our library, we are equipping their partners with the necessary technical infrastructure to expand across various markets without encountering standard delays.” Florian Klimka, chief product officer at Vyking, added: “Our aim with this partnership is to deliver greater value to our operators. By bolstering our proprietary aggregation layer with Alea’s content, we are facilitating quicker access to a wider variety of games within a single platform ecosystem, while preserving the flexibility operators require for scaling.” Operators within the Vyking network can now utilize full access to Alea’s comprehensive library to update their game offerings. This collaboration underscores the company’s objective of expanding its worldwide presence through intelligent partnerships that prioritize simplicity. By utilizing a solitary, secure connection, Alea assists operators in broadening their selection without sacrificing speed or dependability. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
MGM+ 默默发布了一个令人困惑的新季,这是其最意外成功的科幻系列
(SeaPRwire) - 在ABC史上最傑出的經典懸疑科幻影集《Lost》大獲成功後,湧現了一波同類型影集,紛紛嘗試複製同樣的「謎題盒」公式。事實上,直到現在我們仍處在這波風潮當中,像是《Silo》和《Yellowjackets》都是這類作品。不過多年來,有一部影集一直悄悄是《Lost》眾多延伸作品中最出色的:那就是MGM+的《From. 和《Lost》一樣,這部民間恐怖影集擁有封閉、令人窒息的場景,也同樣有一個從未完全揭曉的持續謎團。但最重要的是,它找來了曾出演《Lost》的哈羅德·佩里諾(Harold Perrineau):他在ABC的《Lost》飾演施工經理麥可,在《From》則飾演小鎮領袖博伊德。這部影集圍繞著一座從未命名的小鎮展開,迷路的漂泊旅人誤入此地後就再也離不開。更可怕的是,夜晚有怪物出沒遊蕩,迫使小鎮居民必須團結求生,設法逃出生天,也許最終能找到回家的路。 佩里諾告訴Inverse:「名義上它是恐怖影集,但實際上是一齣人物刻劃研究。它講述一群人身處絕望處境,被困在一座小小的鎮上,還隨時被獵殺。」《From》第三季絕對是懸疑/恐怖影集結局的典範,不但揭開了關鍵超自然元素,還拉高了危機感、翻轉了現狀。但這部影集的第四季卻常常在混雜焦慮、畏懼與痛苦的混亂泥潭中原地打轉,就連作為影集核心靈魂的博伊德也受到影響。佩里諾說:「博伊德必須撐下去繼續前進。你要怎麼辦到這點?這就是他現在正在走的旅程。心智、平靜、肉身、靈魂都破碎了,但他必須繼續走,他其實沒有選擇。他的兒子在這裡,他愛的人都在這裡,他不得不走下去。」不過這一季還是有少數亮點。對於一部圍繞「進得去、出不來」的小鎮的影集來說,新登場的角色向來是重頭戲,這一季迎來了索菲亞(茱莉亞·道爾 Julia Doyle 飾演),她是牧師的女兒,她的天真對新觀眾來說是很好的切入點。 佩里諾說:「這一季,那個獵人只是稍微轉動了鑰匙,就讓緊張感再升高了一些。牠也許是你見過最邪惡的獵人,而那個獵人就是小鎮本身。」 《From》第四季有滿滿的驚嚇橋段。 | MGM+他說的沒錯:第四季的反派換上了全新形態,而且是今年電視圈最令人不寒而慄的反派之一。不過這個反派根本比不上滲透《From》每一個畫面的偏執氛圍。佩里諾說:「信任是劇中常常提到的東西,但這裡根本沒有信任可言。沒有任何地方是安全、舒適或者值得信任的,因為就算你以為自己待在安心的地方,你也必須問自己:『我的頭腦還清楚嗎?』因為你連自己的心智都不能相信。」 佩里諾表示,他詮釋博伊德的核心圍繞一個問題:「為什麼要繼續走下去?」這不會是永無止境的僵局。對於帶有龐大懸念衝突的影集來說,最終的解方就是收尾進入結局篇。而《From》已經獲得續訂第五季也就是最終季,看起來它終於要往最終結局的方向前進了。《From》現已於MGM+上線播出。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
From the Heart: Discover Taiwan’s 19 Hot Spring Regions and Embark on Asia’s Most Restorative Mountain and Coastal Spa Journey
TAIWAN, Apr 20, 2026 - (ACN Newswire via SeaPRwire.com) - Positioned at the heart of East Asia and surrounded by the Pacific Ocean, Taiwan is emerging as one of Asia's most compelling wellness travel destinations, offering a rare combination of geological diversity, cultural depth, and accessible luxury.Welcome to Taiwan and its richly diverse island-wide hot spring experience.Among its most distinctive natural assets are its hot springs. Formed by volcanic activity and deep mountain geology, Taiwan's hot springs are rich in minerals known to support relaxation and overall wellbeing. For international travellers, these are not simply bathing destinations, but immersive experiences that combine nature, culture, and lifestyle.Taiwan is home to 19 officially recognised hot spring regions, each defined by unique mineral compositions and surrounding landscapes. From sulphur-rich volcanic springs to clear sodium bicarbonate waters, the diversity of spring types places Taiwan among the most varied hot spring destinations in the world.Two locations in particular have gained international attention. Tai'an Hot Spring in Miaoli and Jiaoxi Hot Spring in Yilan were both honoured with the 2025 "Top Ten Springs, Top Ten Beauties" Gold Award, one of Taiwan's highest recognitions in the hot spring sector.Nestled within forested mountains, Tai'an offers a tranquil retreat known for its smooth, skin-enhancing waters and strong connection to indigenous culture. Jiaoxi, located on a rare flatland hot spring zone, is widely recognised for its unique alkaline spring quality and convenient access to urban infrastructure, making it especially attractive for short-stay international visitors.Across the island, hot spring temperatures average around 40°C, providing a consistently comfortable and restorative experience. From northern mountain ranges to southern coastal regions, travellers can experience hot spring bathing throughout all four seasons, positioning Taiwan as a year-round wellness destination.Accessibility is another key advantage. Taiwan's integrated transport network, including High-Speed Rail, Taiwan Railways, and the Taiwan Tourist Shuttle, allows visitors to travel efficiently between cities and remote hot spring areas. This infrastructure enables flexible itineraries that cater to both short visits and extended stays.Accommodation options are equally diverse. International travellers can choose from premium five-star hot spring resorts, boutique design hotels, and locally operated guesthouses, offering a wide spectrum of experiences across different price points.In addition to its natural springs, Taiwan's culinary landscape enhances the overall travel experience. Each hot spring region is closely connected to local agricultural produce and regional cuisine. Visitors can enjoy mountain-grown ingredients, fresh coastal seafood, and Taiwan's globally recognised street food culture, creating a holistic journey that integrates wellness and gastronomy.Taiwan's 19 hot spring regions are distributed across the island:● Northern Taiwan: New Beitou,Shamao Mountain,Yangmingshan,Wulai,Jinshan-Wanli, Jiaosi, NeiwanJianshi● Central Taiwan: Taian, Guguan, Dakeng, Wuri, Beigang Rivers, Dongpu● Southern Taiwan: Guanzihling, Baolai, Sichong River, Eastern Taiwan: Antong, Rueisuei, JhihbenAs global travellers increasingly seek destinations that offer both physical relaxation and cultural depth, Taiwan is extending a clear invitation to Southeast Asia. With its combination of natural resources, modern infrastructure, and diverse experiences, Taiwan presents a compelling new choice for wellness-focused travel in the region.Travellers are encouraged to explore Taiwan at their own pace and experience the island's unique blend of warmth, nature, and hospitality. Copyright 2026 ACN Newswire via SeaPRwire.com. All rights reserved. www.acnnewswire.com
華大北斗亮相2026「飛向深空」航天大會 展望低軌衛星通導芯片新機遇
香港, 2026年4月20日 - (亞太商訊 via SeaPRwire.com) - 2026年4月16日至17日,「飛向深空」國際科創合作發展論壇在香港理工大學隆重舉辦,商業航天與低軌衛星領域備受資本市場矚目。作為國內知名空間定位服務提供商,華大北斗携《低軌衛星通導一體化時代的芯片機遇與商業化前景》主題演講亮相論壇,深度展望行業發展新機遇,充分彰顯其在衛星導航芯片領域具備突出的技術優勢與長期成長確定性。華大北斗董事長孫中亮:低軌衛星通導一體化迎來歷史性機遇國家「十五五」規劃明確提出,統籌建設衛星通信、導航、遙感系統,加快低軌衛星互聯網組網,構建空天地一體、通導感算融合的綜合服務體系。低軌衛星通導一體化服務,正從技術構想走向規模化應用。華大北斗董事長孫中亮在論壇演講中指出,技術演進推動衛星通信與衛星導航深度融合,基於低軌星座的「無網實時通信+高精度定位」通導一體化服務,可構建全域覆蓋、穩定可靠、低成本的時空信息服務體系,全面滿足行業應用與大眾消費的廣泛多元需求。孫中亮亦在會中表示,中國擁有獨具特色的通導一體化發展路徑,可依托現有北斗短報文通信與高精度定位技術開展前期應用驗證,為低軌通導融合開展技術預研與場景試驗。當前低軌星座進入密集組網階段,作為產業核心底座的芯片需求持續攀升,技術呈現集成化、小型化、低功耗發展趨勢,衛星導航定位芯片企業既迎來歷史性發展機遇,亦面臨技術突破與生態構建的雙重挑戰。技術領先築牢壁壘 全場景應用覆蓋廣闊市場 成長空間持續打開據悉,華大北斗已於2025年12月向港交所遞交招股書。華大北斗長期專注於GNSS導航定位芯片、模組及相關解決方案的研發和應用,產品全方位賦能智能手機、可穿戴設備、物聯網、交通管理、共享單車、智能駕駛和環境監測等多樣化場景。招股書顯示,公司已成長為全球第六、中國內地第二的GNSS空間定位服務提供商,並在雙頻高精度射頻基帶一體化芯片領域占據領先市場份額。公司堅持自主創新,持續推進產品迭代升級,完善產品矩陣,以高性能、高可靠、低功耗的芯片級解決方案,為通導一體化發展落地築牢核心技術基礎。隨著衛星互聯網建設提速、北斗應用規模化推進,衛星導航芯片行業進入高景氣週期。華大北斗作為國內稀缺的高精度導航芯片龍頭廠商,兼具技術壁壘與全場景落地能力,有望充分受益行業紅利。華大北斗憑藉在導航芯片領域的長期積累,正深度切入低軌通導一體化賽道,未來在商業航天與時空信息服務領域的增長動能充足,發展前景備受市場期待。 Copyright 2026 亞太商訊 via SeaPRwire.com. All rights reserved. www.acnnewswire.com
洲際船務(2409.HK)雙輪驅動抗週期 業績逆勢增長可期
香港, 2026年4月20日 - (亞太商訊 via SeaPRwire.com) - 2025年全球航運市場持續受壓,行業整體陷入收入下滑、盈利承壓的普遍困境,而洲際船務(2409)憑藉「航運+船舶管理」雙輪驅動的獨特商業模式,成功實現業績逆勢突圍。公司雙業務協同發力,業績表現遠勝行業整體水平。全年總收入同比增長14.8%至3.24億美元,其中週期性較強的航運服務收入,在同期BDI及BCTI均值同比分别下跌4.2%和18.5%的背景下,僅微跌3.1%至1.99億美元,展現出較強的抗周期韌性;船舶管理業務更是核心增長引擎,全年收入飆升62.5%至1.25億美元,分部溢利增長45.9%,利潤率穩定維持在11.0%,公司於2025年連續三年入選勞氏日報全球十大船舶管理企業及管理者榜單,該業務擁有穩定現金流、低波動的核心屬性,有效對沖航運行業週期風險。航運服務板塊同樣憑藉戰略調整實現經營韌性突破,公司逆勢擴張推進船隊年輕化戰略,2025年綜合運力達170萬載重噸,同比增長38.21%,年內新增運力約80.7萬載重噸,涵蓋新造船、二手船、光租及投資船舶等多元模式。船隊平均船齡從6.0年大幅降至3.6年,遠低於全球行業13.1年的平均水平,不僅大幅降低油耗與後期維護成本,更能契合最新環保運營要求,疊加控制船舶利用率高達98.54%,整體運營效率持續領先行業。2025年公司以約4.82億元人民幣收購中集鑫德租賃40%股權,正式切入船舶租賃環節,成功打通「船舶投資、運營、管理、租賃」全產業鏈條。這一戰略佈局不僅實現與造船、融資租賃資源的深度協同,更提升一站式綜合服務能力,增強客戶粘性與議價權,提升抗周期能力,構建「經營+資本」雙輪盈利模式;年內出售6艘船舶錄得3,304萬美元收益,體現有序處置、價值釋放的資本管理節奏。通過恆常的船舶資產投資及營運活動,公司也得以在穩定的業務基礎上,產生額外財務收益,實現資本增值。公司船隊擴容動作持續落地,後續業績增長確定性拉滿。截至2025年底,公司在手在建船舶44艘,合計新增運力超122萬載重噸,當中預計2026年將有20艘新船陸續交付,為未來2至3年業績增長打下扎實基礎。股價走勢方面,截至2026年4月15日收盤,公司股價報4.14港元,近三個月維持4.0至4.2港元區間震蕩,走勢抗跌性極強。當前市盈率(TTM)僅7.4倍,處於歷史相對低位,估值具備充足安全邊際,風險回報具一定吸引力。 Copyright 2026 亞太商訊 via SeaPRwire.com. All rights reserved. www.acnnewswire.com
邁威生物赴港上市:核心ADC產品臨床領先 國際化佈局提速
香港, 2026年4月20日 - (亞太商訊 via SeaPRwire.com) - 4月20日,主打創新藥研發的邁威生物(Mabwell)啟動招股程式,擬於聯交所主機板掛牌。繼2022年登陸科創板後,這家成立於2017年的藥企即將完成「A+H」雙資本平臺佈局。公司核心產品9MW2821是一款靶向Nectin-4的ADC藥物。根據弗若斯特沙利文的資料,截至最後實際可行日期,就臨床開發階段而言,9MW2821是在中國開發的用於治療尿路上皮癌的所有靶向Nectin-4 ADC中進展最快的,在全球僅次於Padcev(唯一經FDA批准的靶向Nectin-4 ADC)。同時,9MW2821亦是全球首款進入宮頸癌關鍵III期臨床試驗的同靶點ADC藥物,並已獲FDA多項快速通道及孤兒藥資格認定。邁威生物擁有自主ADC技術平臺(IDDC),目前已建立包含4款上市產品(如邁利舒®、邁粒生®)及10款候選藥物的管線。2025年收入同比大增230%至6.6億元人民幣,主要得益於對外授權收入及核心產品銷量增長;年內虧損同比收窄7.1%; 毛利達5.96億元。2025年,公司研發成本為9.8億元,同比增長24.8%。截至最後實際可行日期,公司已在全球範圍內獲得147項專利並提交271份專利申請,包括與核心產品有關的27項專利及15份專利申請。公司已在江蘇泰州建有2個生產基地,其中,抗體和重組蛋白中試及商業化生產基地符合中國GMP標準及歐盟EMA GMP標準,承擔多個已上市品種的國內外商業化生產;ADC藥物商業化生產基地設有2條ADC抗體原液生產線、2條ADC原液生產線及1條ADC產品製劑生產線。此外,位於上海金山、符合歐盟EMA GMP標準的大規模商業化生產基地正在建設中,已進入試生產階段,為後續全球臨床及商業化供應提供保障。此次H股上市,邁威生物擬將募資主要用於核心產品9MW2821的臨床試驗、其他腫瘤及年齡相關疾病管線的研發。 Copyright 2026 亞太商訊 via SeaPRwire.com. All rights reserved. www.acnnewswire.com
30年前,一部邪典經典電視劇嘗試打入好萊塢卻以失敗收場
Gabe Ginsberg/Getty Images Entertainment/Getty Images(SeaPRwire) - 曾幾何時,並非所有的螢幕都是平等的。到了 1996 年,Mystery Science Theater 3000 已成為深夜有線電視中備受喜愛的支柱,並擁有忠實的邪典追隨者。它的第七季(如果算上 KTMA 時期的劇集則是第八季)才剛在 Comedy Central 播出。但在串流媒體時代之前,電視節目並不被視為「主流」——至少在電影的定義下是如此。Mystery Science Theater 3000 起源於明尼蘇達州的公共電視頻道,儘管在 Time Warner 的電視網播出,但其製作風格與好萊塢相去甚遠。對於未曾接觸過的觀眾來說,MST3K 是最早的電影吐槽節目,內容是一群聰明伶俐的木偶與一名普通人類主持人——前五季由創作者 Joel Hodgson 擔任,隨後由 Mike Nelson、Jonah Ray 以及現任主持人 Emily Marsh 接手——被囚禁在名為「Satellite of Love」的太空船上,被迫觀看低成本 B 級電影,作為節目中瘋狂科學家進行心智控制實驗的一部分。這正是 Manos: The Hands of Fate 以及其他數百部「垃圾電影」被介紹給品味獨特的觀眾的地方。該節目及其吐槽的電影皆非主流製作,這種「弱者」心態在節目的創意團隊中非常明顯。據編劇兼表演者 Kevin Murphy 在 2021 年所述,自從 Mystery Science Theater 3000 明顯「將會持續存在一段時間」後,編劇室裡就一直有將其轉化為大銀幕體驗的討論。但並非所有人都想進軍主流:在同一份口述歷史中,Hodgson 表示:「我離開節目的原因就是因為這部電影。當時存在創作分歧。」儘管如此,導演 Jim Mallon 仍堅持認為 MST3K 在大銀幕上會成功,因為「和你一起在房間裡觀看 Mystery Science 的人越多,就越有趣。」引用(其中一些相當冷門)是該節目幽默感的重要組成部分:從極具中西部特色的內部笑話,到向 Jacques Tati 和 Phillip Glass 等高雅藝術大師致敬,Mystery Science Theater 3000 拒絕以居高臨下的態度對待觀眾,也拒絕為了變得更通俗而稀釋其獨特性。直到 Universal Pictures 加入為止。雖然 Hodgson 在 1993 年離開節目之前曾與 Paramount 會面,但最終 Mystery Science Theater 3000: The Movie 還是落腳於 Universal。該公司引導團隊放棄了最初的想法——即將 Mike 與機器人之間的過場片段擴展為長篇敘事——轉而製作了一部基本上是將電視節目放大到電影銀幕上的作品。(諷刺的是,Mystery Science Theater 3000: The Movie 片長僅 78 分鐘,甚至比該節目的平均集數還要短。)該工作室還希望 MST3K 團隊吐槽一部工作室片庫中已有的電影;最終,他們選中了 1955 年的科幻電影 This Island Earth,該片由 Jeff Morrow、Rex Reason 和 Faith Domergue 主演。與大多數 MST3K 的選片不同,這部電影在最初上映時其實頗受影評人好評。然而回頭看,其飛碟和發光的綠色射線確實足夠滑稽,適合進行電影吐槽。Mike、Tom Servo、Crow 和 Gypsy 可能永遠沒能成為家喻戶曉的名字,但 Mystery Science Theater 3000: The Movie 仍然是決定該系列傳承的重要部分。 | Best Brains/Universal/Kobal/Shutterstock有趣的是,這部 86 分鐘的電影中,實際進入 Mystery Science Theater 3000: The Movie 的片段僅約 55 分鐘。吐槽內容也相當平淡,被工作室高層刪減,他們擔心會疏遠那些對流行文化知識不如 MST3K 死忠粉絲豐富的觀眾。例如,對 Parliament-Funkadelic 貝斯手 Bootsy Collins 的引用被刪除了,多個主持人片段和電影劇本的原始結局也被刪除。編劇兼聯合主演 Mary Jo Pehl 在 2021 年表示:「我們不習慣為笑話辯解或解釋。我認為這對我們來說真的很令人沮喪,因為我們的觀念是:如果你聽懂了,那很好;如果你沒聽懂,下一個笑話你就會懂了。我不認為我們習慣於被如此嚴格地審視。」因此,儘管粉絲們確實出現在首映週末,但 Mystery Science Theater 3000: The Movie 並未能將 MST3K 推向主流。它既不完全是為粉絲製作的,也不完全是為新手製作的。Universal 也幾乎沒有對這部電影進行宣傳,而是將當週所有的宣傳資源都投入到了 Pamela Anderson 主演的電影 Barbed Wire 上——這恰恰是 MST3K 團隊賴以成名的那種嘲諷對象。然而,並非一切都付諸東流。儘管 Mystery Science Theater 3000: The Movie 很少被列為該節目最偉大的集數之一——而它本質上確實就是該節目的一集——但它仍然為該系列帶來了新一代的粉絲。其中一位是未來的節目主持人 Jonah Ray,他在 2021 年表示:「我喜歡所有的節目,但這部電影是我心中非常深刻的記憶。」所以,雖然 Mystery Science Theater 3000: The Movie 沒有讓 Mike、Tom Servo、Crow 和 Gypsy 成為家喻戶曉的名字,但它確實為確保該節目的長壽盡了一份力,讓這部電影的 VHS 錄影帶在接下來的幾十年裡得以流傳。Mystery Science Theater 3000: The Movie 現已在 Tubi 上線。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
路易斯安那州枪击事件致八名儿童遇难–警方称
(SeaPRwire) - 官員將此事件描述為一起失控的家庭糾紛 警方表示,週日在路易斯安那州什里夫波特發生的大規模槍擊事件中,有八名兒童遇害,並將此次襲擊描述為一起升級為致命暴力的家庭糾紛。 根據社交媒體上的一份聲明,當地時間早上6點剛過(格林威治標準時間11:00),警方接到西79街300街區發生家庭騷亂的報告後趕往現場。發言人克里斯托弗·博爾德隆表示,暴力事件涉及多個地點。 「總共有三個不同的現場,」 博爾德隆說,並補充說最初的槍擊發生在西79街,隨後在哈里森街發生了相關事件,至少有一名受害者逃往鄰近的住所。 共有十人中槍,其中八人不幸身亡。受害者的年齡從18個月到15歲不等。 博爾德隆表示,嫌犯逃離了現場,並試圖劫持一輛車輛逃跑,隨後遭到警員追捕。警方在追捕後最終開槍擊斃了嫌犯。 當局尚未公布嫌犯的身份,也未提供除家庭糾紛之外的動機細節。 警察局長韋恩·史密斯表示,僅有的倖存者是兩名成年女性,其中一人情況仍然危及生命。據信其中一名女性與嫌犯有關係。史密斯說,一些中槍的兒童與嫌犯有親屬關係,並稱這是「一個大多數人從未見過的、範圍廣泛的現場。」 州警補充說,沒有警員在此事件中受傷。 「這是一個悲劇性的局面——可能是我們遇到過最糟糕的悲劇,」 什里夫波特市長湯姆·阿西諾說。「這是個可怕的早晨。」 網上流傳的報導指認嫌犯為沙馬爾·埃爾金斯,但官方尚未正式確認其身份。 本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
保加利亞關鍵選舉投票率上升(圖片、影片)
(SeaPRwire) - 魯門·拉德夫(Rumen Radev)與博伊科·鮑里索夫(Boyko Borissov)正於這場將決定保加利亞與布魯塞爾、基輔及莫斯科關係的選舉中展開競爭 保加利亞的魯門·拉德夫與博伊科·鮑里索夫已完成投票,這場保加利亞五年內的第八次選舉正在進行中。反對歐盟向烏克蘭提供援助的拉德夫誓言要打破「寡頭黑手黨」對保加利亞的鉗制。 此次選舉是歐洲親歐政治勢力與主權派政治勢力角力的另一個焦點。鮑里索夫所屬的GERB-SDS黨與布魯塞爾的外交政策保持一致,他於周日向選民保證,該黨「全力支持烏克蘭」。拉德夫領導的進步保加利亞派承諾將平衡東西方關係,拉德夫誓言要打造一個「現代歐洲式保加利亞」,同時發展「基於相互尊重的對俄務實關係」。 拉德夫曾是戰鬥機飛行員,於2017年至2026年期間擔任保加利亞總統。鮑里索夫是保加利亞任期最長的總理,於2009年至2021年間在任。兩人在任期重疊期間曾公開衝突,拉德夫曾支持2020年導致鮑里索夫下台的反腐敗抗議活動。 與上周末在匈牙利、以及此前在法國、德國、摩爾多瓦和羅馬尼亞的做法一致,歐盟已在保加利亞啟動「快速反應系統」。這套網路審查工具賦予歐盟委員會權力,可在選舉期間從社群媒體平台上移除所謂的「虛假資訊」。 下方為實時更新內容本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
波羅的海國家將拒絕菲佐前往莫斯科勝利日活動的飛機使用其領空
(SeaPRwire) - 這位斯洛伐克領導人誓言要尋找替代航線,以便像去年一樣向陣亡的蘇聯和盟軍士兵致敬。 立陶宛和拉脫維亞已宣布,將拒絕斯洛伐克總理 Robert Fico 使用其領空前往莫斯科參加 5 月 9 日的勝利日慶祝活動。Robert Fico 誓言無論如何都要抵達俄羅斯首都,並表示波羅的海國家無法阻止他向那些將斯洛伐克從納粹佔領中解放出來的人致敬。 Robert Fico 在週六的演講中透露了這一拒絕決定。他說:「立陶宛和拉脫維亞已經通知我們,不會允許我們飛越其領土前往莫斯科。那就這樣吧,」他指出,歐盟成員國拒絕另一位歐盟成員國總理的飛越權是不正常的。 「我一定會找到另一條路線,就像去年 Estonia 阻撓我們時那樣,」Robert Fico 補充道。「波羅的海國家對二戰的態度無法阻止我表達對解放斯洛伐克的感謝。」 他回憶說,有 10,000 名紅軍、羅馬尼亞軍隊和捷克斯洛伐克第 1 軍團的士兵在解放該國的過程中犧牲。Robert Fico 還宣布計劃參觀達豪集中營和諾曼第,作為更廣泛的「和平朝聖」的一部分。 2025 年,波羅的海國家以政治敏感性為由,限制了幾位前往莫斯科參加 80 週年閱兵的領導人的領空通行權,導致包括 Robert Fico 和塞爾維亞總統 Aleksandar Vucic 在內的一些領導人被迫改道。據 TASS 報導,Robert Fico 的飛機當時途經匈牙利、羅馬尼亞、黑海和喬治亞。 去年的莫斯科閱兵吸引了近 30 位世界領導人,其中包括中國的習近平、巴西的 Luiz Inacio Lula da Silva、委內瑞拉的 Nicolas Maduro 和埃及的 Abdel Fattah el-Sisi。Robert Fico 是唯一出席慶祝活動的歐盟領導人。 克里姆林宮發言人 Dmitry Peskov 表示,莫斯科很高興歡迎友好國家的代表參加今年的活動,但嘉賓名單尚未最終確定。 去年,歐盟外交政策負責人 Kaja Kallas 曾警告領導人不要參加莫斯科 5 月 9 日的活動,稱此類訪問在「歐洲方面不會被輕視」,並敦促他們改為訪問基輔。 Robert Fico 當時駁斥了她的言論,認為這是失禮的,並質疑這是否構成「一種勒索」。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
一連串疑似與幫派有關的爆炸事件震撼布魯塞爾郊區
(SeaPRwire) - 聖吉爾市長要求增援以打擊「恐怖主義」 布魯塞爾一個郊區的市長譴責了所謂的「恐怖主義」,並在歐盟首都本週發生一系列與幫派暴力有關的爆炸事件後,呼籲增援。 近幾日在聖吉爾(Saint-Gilles)至少發生了五起爆炸事件。聖吉爾是布魯塞爾一個充滿活力的地區,也是許多歐盟官員的住所。 最近一次事件發生在週六午夜後,地點是位於 Rue Theodore Verhaegen 靠近 Barriere de Saint-Gilles 的一家水煙酒吧外。爆炸損壞了該場所和附近的房屋,並震碎了街對面一所學校的窗戶。沒有人員受傷的報告。 聖吉爾市長 Jean Spinette 將這些事件描述為「敵對毒品家族之間的戰爭」,並呼籲內政部長 Bernard Quintin 立即向布魯塞爾檢察官辦公室和聯邦司法警察增派人手,以確保居民夜間的安全。 他引用當地媒體的話說:「這正在失控升級,槍擊和爆炸事件接連發生。這對市政府來說是一個真正的禍害。」他稱對學校的襲擊「令人震驚」,並將局勢描述為由爭奪地盤控制權的敵對團體推動的「嚴重的有組織犯罪」。 他補充說:「散播恐懼以爭奪地盤——這就是所謂的恐怖主義。」 布魯塞爾被描述為歐洲槍支暴力影響最嚴重的首都之一,2025 年記錄了 96 起槍擊事件。在 2026 年的前三個月,至少報告了 22 起槍擊事件,造成多人受傷和一人死亡。 檢察官 Julien Moinil 此前曾警告說,「每個布魯塞爾居民和每個公民都可能被流彈擊中」,並呼籲協調打擊犯罪網絡。聯邦當局已提出額外措施,包括增加巡邏和擴大對與毒品活動有關地區的監控。 布魯塞爾是許多歐盟機構的所在地,包括歐洲委員會總部,並被廣泛認為是歐盟的實際政治首都。北約總部也設在這個城市。 本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
NEC to Supply Nine Types of Defense Equipment for Tthree Australian Frigates
TOKYO, Apr 19, 2026 - (JCN Newswire via SeaPRwire.com) - NEC Corporation (TSE: 6701) has signed a contract with the Commonwealth of Australia to supply nine types of defense equipment that will be installed on all three ships in the initial phase of the Royal Australian Navy’s SEA3000 frigate procurement program, which involves the procurement of a total of 11 ships. Under this contract, NEC will provide equipment, including underwater-related equipment, such as surface ship sonars, which are essential for enhancing the operational capabilities and reliability of naval vessels, as well as communications and navigation-related equipment, such as the UNICORN integrated communications antenna.NEC has previously supplied various sonar systems, information and communication systems, and navigation systems to the Japan Maritime Self-Defense Force. Building on this track record, NEC will provide equipment for frigates that the Commonwealth of Australia is procuring from Japan.Contract OverviewContracting Party: Commonwealth of AustraliaProgram: SEA3000 (Commonwealth of Australia, General-Purpose Frigate Acquisition)Scope of Work: 9 types of equipment for 3 shipsEquipment to be Supplied:Underwater Domain: NEC will provide sonar-related equipment that uses sound waves to explore and measure underwater conditions, including sonar systems for surface vessels designed to monitor large areas of the ocean and echo sounders used to measure water depth.Communications and Navigation Domain: NEC will provide equipment such as the UNIfied COmplex Radio aNtenna (UNICORN), which integrates antennas for multiple different frequency bands and communication methods, the Shipborne Information and Communication Platform, a network integration infrastructure that promotes system optimization and information sharing within ships, Friend or Foe Identification Systems and Tactical Air Navigation (TACAN) systems."Leveraging its strength in providing integrated systems that support naval vessel operations—from underwater capabilities to communications and Navigation—NEC will contribute to strengthening Australia’s defense capabilities and enhancing Japan-Australia interoperability through this contract," said NEC Executive Officer, Corporate EVP and COO, Hiroyuki Nagano. "NEC recognizes that the transfer of defense equipment is a critical initiative that contributes to regional peace and stability. Going forward NEC will continue to cooperate with partner nations in support of greater security."About NECThe NEC Group leverages technology to create social value and promote a more sustainable world where everyone has the chance to reach their full potential. NEC Corporation was established in 1899. Today, the NEC Group’s approximately 110,000 employees utilize world-leading AI, security, and communications technologies to solve the most pressing needs of customers and society.For more information, please visit https://www.nec.com. Copyright 2026 JCN Newswire via SeaPRwire.com. All rights reserved. www.jcnnewswire.com
10年前,一部完美的時空旅行劇重新啟動了基本設定——但沒有人注意到
Syfy/Universal(SeaPRwire) - 將Terry Gilliam標誌性的時空旅行電影《12 Monkeys》改編成SyFy Channel的電視劇,始終是一項巨大的挑戰。然而,在Terry Matalas和Travis Fickett於2015年將他們最初的概念《Splinter》改編成《12 Monkeys》的重新構想後,電影正典與電視劇正典之間的道路很快就分道揚鑣了。如今,在忠實粉絲心中,SyFy的《12 Monkeys》不僅被視為一部偉大的科幻劇,也輕鬆躋身有史以來最佳的時空旅行劇集之列,甚至可能就是最佳。雖然Gilliam的電影是一部藝術傑作,但其時間悖論與更廣泛科幻類型中那些「時空混亂」的把戲相比,算是相當溫和。而隨著其第二季於2016年4月18日首播,《12 Monkeys》電視劇證明了它的格局遠比電影宏大。並且,巧妙地,《12 Monkeys》第二季的開頭也以一種起初並不明顯的方式,擴展了該系列的基本前提。如果你要推薦某人狂看《12 Monkeys》,告訴他們從第二季開始會有點褻瀆,但這也並非世界上最糟糕的事。第二季的第一集〈Year of the Monkey〉,以對第一季的全面回顧開始,旁白由女演員Madeline Stowe擔任,她在1995年的電影中飾演Kathryn Railly博士,這個角色在電視劇中被重新構想為Cassandra Railly(Amanda Schull飾演)。這段旁白敘述不僅為落後進度的人提供了一份很好的速成指南,也預示了Stowe本人將在第二季結尾客串登場,那場關鍵的演出改變了整個劇集的方向。但是,關於第二季的主要事情(雙關語,懂的都懂)是,〈Year of the Monkey〉將劇集置於一條新的道路上,這條路不再僅僅專注於原版電影的時空旅行目標。第一季和電影一樣,講述James Cole(Aaron Stanford飾演)穿越回過去,試圖阻止一場在2043年消滅了地球上大部分人口的巨大瘟疫。第一季中的所有情節,包括跳躍到1980年代甚至Cole在2000年代初的童年,都與這個特定目標相關。但在第一季中,我們看到的幾乎一切都是封閉循環悖論;Cole、Ramse、Railly和Jennifer所做的一切都已經發生過,他們試圖改變時間線的行為只是強化了已經存在的時間線。然而,在第二季中,這一點發生了巨大變化。雖然在第一集中並不完全明顯,但〈Year of the Monkey〉所啟動的事件,導致了下一集〈Primary〉中的一個時刻,團隊確實改變了時間線,使得病毒爆發的時間點略微推遲。從本質上講,從這一點開始,最初的《12 Monkeys》時間線被新的時間線所取代,這使得第一季中的某些謎團(例如Railly似乎在Cole懷中死去的情節)得以被略微帶過。話雖如此,因為時空旅行已經在細胞層面上改變了我們的主角們,所有主要演員(大部分)在〈Primary〉之後都意識到了時間線的變化,這為第二季設定了一個更大的概念,可以說比單純阻止一場瘟疫要有趣得多。基本上,第二季所做的是將《12 Monkeys》變成一場「十二猴子軍團」與「分裂計畫」英雄們之間橫跨時間的全面戰爭。預定悖論依然大量存在,但現在,新的武器是雙方都能改變時間,甚至能造成時間的巨大斷裂,導致時間風暴。毀滅人類的瘟疫只是拼圖中的一塊,這將《12 Monkeys》從必須模仿電影的模式中拉了出來。Cassie (Amanda Schull) 在《12 Monkeys》第二季中可不是鬧著玩的。| SyFy/Universal 除此之外,更廣的格局和更高的風險也讓劇集擁有略微不同的美學風格。雖然《12 Monkeys》第一季可能感覺陰鬱,但第二季感覺更明亮,這僅僅是因為物理場景經常發生變化。甚至在第一集就將大對決安排在紐約市也很不錯,讓我們從實驗室倉庫或未來Raritan設施那種刻板的實用主義中解脫出來。到了第三集,《12 Monkeys》還給了團隊一個新的偽行動基地——Emerson Hotel,這個實體地點創造了它自己的悖論,但也確實為劇集增添了更多色彩。〈Year of the Monkey〉為所有這些變化奠定了基礎,並且在這樣做的同時,完全沒有違背第一季的正典。話雖如此,對於那些覺得第一季過於黑暗,或有時節奏太慢的人來說,第二季無疑是事情開始升級的地方。甚至在這集中,還埋下了一些短語和暗示,這些將在劇集的第四季也是最終季得到呼應。如果你在尋找《12 Monkeys》從僅僅優秀變為偉大的那一刻,就在這裡,值得在十年後重溫。12 Monkeys 於 Prime Video 串流播放。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
Netflix 悄然推出今年最荒謬的生存驚悚片
Ben King/ Netflix(SeaPRwire) - 如果說有什麼值得稱讚的,那就是《Thrash》讓《Crawl》看起來像一部傑作。當時,許多人——包括本文作者——都對亞歷山大·阿賈(Alexandre Aja)2019 年那部嗜血鱷魚的電影嗤之以鼻,因為它發生在佛羅里達的一個地下室裡,而且,嗯,佛羅里達的房子通常沒有地下室。然而,回想起來,這與《Thrash》中許多、許多邏輯上的跳躍和明顯的矛盾相比,只是一個小細節——多到數不清,但其中包含「為什麼這些房子注水的速度差異如此之大?」以及「她真的用一塊濕木頭剪斷了自己的臍帶嗎?」當然,期望一部有著「媽咪要去打一些該死的鯊魚」這句台詞的電影有邏輯,這總是一場徒勞的嘗試——順帶一提,這句話發生在剪斷臍帶之後。同樣徒勞的還有對一部最初構思為 Sony Pictures 的院線發行電影,卻在拍攝完成後被悄悄地轉移到 Netflix 的電影有任何期待。唯一真正令人驚訝的是,它竟然曾經被列入院線發行名單,因為《Thrash》的問題從劇本層面就開始了。就像那些住在沿海卡羅萊納州的居民,在五級颶風來襲時,連窗戶都不加固就待在家裡一樣,這些電影公司的執行長們應該預見到了會發生什麼。說實話,很難對這些笨蛋感到同情。| Ben King/Netflix儘管《Thrash》是在澳大利亞拍攝的,但故事發生在南卡羅來納州虛構的安妮維爾鎮,鎮上大多數人都很明智,會在接到通知時打包汽車離開。這種情況總是會給這類電影帶來挑戰:他們如何留下足夠的人來充實電影,同時又讓他們不必為此感到愚蠢?在這裡,角色的行為被解釋為結合了廣場恐懼症、不明原因的「工作」以及一個刻薄、酗酒的養父,他一直堅持說「只是一點小雨」,直到他被一隻虎鯊吃掉的那一刻。但我們有點說得太快了。我們的廣場恐懼症患者是達科塔(Dakota,由 Whitney Peak 飾演),自從幾年前母親去世後,她就無法在沒有恐慌發作的情況下離開家。她的叔叔,戴爾·愛德華茲博士(Dr. Dale Edwards,由 Djimon Hounsou 飾演),他非常湊巧地是一位鯊魚科學家,在電影開頭來看望她。但對於即將來臨的颶風,達科塔幾乎毫無準備,她躲在家裡看著《Dance Moms》(目前在 Disney+ 上播放,這又是一個暗示這部電影是在完成後賣給 Netflix 的線索)。我想,家裡有個海洋生物學家也有好處。| Ben King/Netflix這一切都還可以理解——悲傷會讓人做出奇怪的事情,即使是那些知道如何操作魚叉槍的人。九個月身孕的麗莎(Lisa,由 Phoebe Dynevor 飾演),開著一輛藍色的小 Fiat 在城裡轉悠,就像一個剛來的城市女孩一樣,她沒有任何藉口:「我來自紐約!我們這裡沒有颶風!」她有時會抗議,這完全是錯誤的。同樣,這也是電影劇本中寫進去的內容,而且在拍攝、剪輯、調色、試映並最終直接發行到流媒體之前,很容易就能夠事實核查。編劇兼導演湯米·維爾科拉(Tommy Wirkola)是挪威人,當然,但同樣——藉口,藉口。麗莎遲遲不撤離,或者由 Ayla Browne、Stacy Clausen 和 Dante Ulbadi 飾演的三個兄弟姐妹大部分時間被困在被淹沒的廚房裡,真正的原因是維爾科拉可以設置一些離譜的場景,比如麗莎的水中分娩(敗血症,噁心)或者兄弟姐妹們用裹著丁骨牛排的炸藥炸死一群鯊魚的場景。儘管這些場景的佈置和拍攝更為出色(或者至少更為專業),但它們從未達到像《Sharknado》系列那樣的離譜程度。媽咪要去打一些該死的鯊魚了。| Ben King/Netflix這就是《Thrash》的悖論。它太滑稽和不合邏輯,無法成為一部好電影,同時又太精緻和專業製作,無法成為真正的 B 級片。它確實有一些亮點:鯊魚們被一輛損壞的肉類卡車的血腥味吸引而來,並吃掉了三個潛在的見義勇為者,而麗莎則尖叫著坐在被淹沒的 Fiat 車裡,這個場景提供了吸引人們觀看這類低俗怪物電影的令人興奮的樂趣。但這些與那些明顯是為了營造戲劇效果而寫的、但最終卻令人感到奇怪的平淡的中心場景不同。即使是麗莎的經典台詞,也像屋頂瓦片一樣被風吹散,以至於我不得不暫停電影並倒帶,因為我以為我聽錯了。所有的鯊魚電影都具有固有的娛樂價值——誰不喜歡看飢餓的鯊魚咬掉一個人的手臂,尤其是如果他們罪有應得的話?——這意味著,如果你帶著「這部電影不應該被認真對待」的心態去看《Thrash》,那麼它還是值得一看的。如果你還喜歡感覺自己比電影聰明,那麼這部電影的劇本如此糟糕,很容易就能讓你達到這一點,這將是額外的加分項。或者你也可以直接去看《Crawl》。《Thrash》現已在 Netflix 上線(而《Crawl》則在 Pluto TV 上)。本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
俄羅斯持續保留對伊朗的濃縮鈾提議——Rosatom執行長
(SeaPRwire) - Rosatom 國家核能公司正密切關注美伊會談,Aleksey Likhachev 表示 俄羅斯國家核能公司 Rosatom 執行長 Aleksey Likhachev 表示,俄羅斯已準備好協助移除伊朗的濃縮鈾庫存。 德黑蘭的核計畫仍是與華盛頓會談的關鍵症結。美國總統唐納德·川普曾要求伊朗拆除其核基礎設施並交出鈾,德黑蘭已拒絕此提議。莫斯科曾多次提議代為保管這些材料。儘管伊朗已表示對此想法持開放態度,但克里姆林宮發言人德米特里·佩斯科夫本週稍早表示,美國已拒絕此提議。 在週六發布的企業報紙 Strana Rosatom 的採訪中,Likhachev 表示該公司仍準備提供協助,並強調除了移除庫存的技術複雜性外,信任是任何協議的核心——而俄羅斯可以同時提供這兩者。 「只有俄羅斯在與伊朗互動方面擁有積極經驗。2015年,應伊朗要求,我們已經移除了濃縮鈾……今天我們也準備好協助解決這個問題,」他表示,稱這是會談中最敏感的方面之一。 Likhachev 補充說,Rosatom——伊朗布希爾核電廠的建造商、營運商和合作夥伴——正密切關注美伊談判。 根據國際原子能總署的數據,伊朗估計持有超過400公斤的濃縮鈾,濃度達到60%,略低於武器級水平。 華盛頓已要求「帶回」伊朗的鈾,實施為期20年的濃縮禁令,並拆除納坦茲(Natanz)和福爾多(Fordow)等關鍵地點。 德黑蘭已拒絕這些提議,認為其過於苛刻,反而提議在IAEA監督下稀釋其鈾,並僅接受為期約五年的有限凍結。它還反對拆除設施,並要求解除制裁、獲取凍結資產,以及保證美國不會再次退出任何協議,同時將潛在協議與更廣泛的區域停火聯繫起來。 伊朗外交部發言人 Esmail Baghaei 早前堅決排除了將庫存交給華盛頓的可能性,稱其「如同伊朗領土般神聖」。副外交部長 Saeed Khatibzadeh 週六重申了德黑蘭的立場,堅稱由於華盛頓對濃縮鈾的「極端」要求,德黑蘭不準備與華盛頓舉行新的會談。 「我可以告訴你,沒有任何濃縮材料會運往美國,」Khatibzadeh 在土耳其安塔利亞外交論壇間隙告訴 AP。「這是一個不可能的開始,我可以向你保證,雖然我們準備解決我們確實存在的任何擔憂,但我們不會接受那些不可能開始的事情。」本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。
「我們不怕戰爭」 – 古巴總統對 RT (VIDEO)
(SeaPRwire) - 米格爾·迪亞斯-卡內爾表示,若美國發動攻擊,古巴將動員全體民眾保衛該島 這一加勒比國家的總統米格爾·迪亞斯-卡內爾向RT表示,古巴是熱愛和平的國家,但若美國發動侵略,古巴將動用一切手段自衛。 美國總統唐納·川普於今年2月對古巴實施石油封鎖,同時還多次暗示可能對這個距離佛羅里達州海岸僅93英里(150公里)的社會主義島國發動政權更迭行動。川普本週早些時候表示「我們解決這件事之後可能會順道造訪古巴」,他所指的是當前美以對伊朗發動的戰爭。 迪亞斯-卡內爾週六在哈瓦那接受RT採訪時強調,自美國總統的威脅升級以來,古巴政府已將國防列為「頭等優先事項」。 他警示稱,古巴「並非呼籲或鼓吹戰爭的國家,但如果我們必須透過開戰來保衛家園,我們也不會畏懼戰爭」。 如果美國決定將這座島國列為目標,將面臨一場苦戰,因為古巴的防禦戰略以「人民戰爭」理念為基礎,全體民眾都會參與抵禦攻擊。 本文由第三方廠商內容提供者提供。SeaPRwire (https://www.seaprwire.com/)對此不作任何保證或陳述。 分類: 頭條新聞,日常新聞 SeaPRwire為公司和機構提供全球新聞稿發佈,覆蓋超過6,500個媒體庫、86,000名編輯和記者,以及350萬以上終端桌面和手機App。SeaPRwire支持英、日、德、韓、法、俄、印尼、馬來、越南、中文等多種語言新聞稿發佈。

















